[FILE]
q2etesting.zip

Author: L0cksm1th (+other credits)
Email: l0cky@rocketjump.co.uk
Helpful URLs: http://www.quakesrc.org
	      http://mrg.telefragged.com/mrglquake/

[INSTALLATION]
Unzip to your Quake 2 folder with subdirectories.  Files should write to Quake2/testing.
From the Q2 console type
	game testing; map testing

[INFO]
This file contains a map that was originally created by my flat m8 for my Q2 mod Slap!.  The map 
has been rebrushed and retextured for use as a testbed for enhanced Quake 2 engines (now that 
the src is out, yay!).  The reason that this map was picked is that it is small, builds fast, 
has various features and room for testing/enhancing with little or no furthur brush editing 
required.

- The map has been completely retextured with 24/32 bit TGA's so you'll need to be running it 
  on a version of the engine with this implemented.  If the textures look horribly low 
  coloured, the TGA's aren't being loaded.
- The package comes with the relevant wal's so that you can still browse textures in a map 
  editor that requires them.
- Also included is a .map file for editing (doh!)
- 2 custom models have been added from the Quake community to display TGA skins and help with 
  other enhancements (check out 24 bit stencil shadows under the chaingun ;]).

[STUFF]
- If you do anything really cool with the Q2 engine, let everyone know =]

[Copyright/Permissions]
- The map is free to be edited (that's the whole point) and distributed freely as long as the 
  authors are retained in map name.
- Some of the content within the package was created by third parties.  This includes textures, 
  models and sounds.  Copyright/Distribution conditions lie at their request.  The original 
  readme's are included.

[Credits]
- Map created by ^R3, for L0cky's Slap! and reworked for this package by L0cky.
- Additional textures by Evil Lair (http://planetquake.com/hfx)
- Chaingun model converted from the Q3 weapon model 'M-134 Minigun' by The Punisher 
  (http://www.the-punisher.de/)
- Grenade launcher model converted from the Q3 weapon model 'Ahedonia' by Balou and Redlemons 
  (http://www.planetquake.com/redlemons)

- Thanks also to MrG (http://mrg.telefragged.com/mrglquake/) for hosting this file and being 
  generally helpful to anyone asking questions about Quake(W/2) engine coding :)

L0cky