BFG Tag History
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Version 1.0 beta - Inital Release 19th Jan 2000
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Version 1.0 beta2 - 2nd Release 21st Jan 2000
- Fixed AI (bots now know who to kill)
- Added Server Assigned Cvars
- Fixed BFG being given back to you if suicide
- Fixed BFG given to spectators. (Major Bug haha)
- If you kill it (thus becoming it), drop powerups
- Loose Armour when given BFG
- Fixed Client item pickup (ie no longer happens when you have the BFG)
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Version 1.0 beta 3 - 3rd Release 2nd Feb 2000
- Fixed AI (If scoring for killing other is positive, they will attack anyone)
- Changed Default HealthPerSec to 2 (better gameplay... still can be changed by server)
- Fixed BFG person not getting awards bug
- Added Scoreboard that shows awards
- UI will not select anything other than FFA (can still be changed by the console... bug)
- Person who is it on scoreboard is now calculated server side (should fix 2 people being shown it)
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Version 1.0 beta 4 - 3rd Release 3rd Mar 2000
- New Background Graphics
- New Railgun (actually old railgun from Q3Test 1.05)
- Scoreboard award count colour change
- New Tags for person who is it
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Version 2.0 beta - 4th Release 9th May 2000
- Total code re-write (much better, easier for me to extend)
- New Background Graphics (again)
- Fixed changing who is it when "it" person disconnects
- Removed new tag (no point having it there, just a waste of space)
- Added more variables (weapon for person who is it, allowing armor, health & powerup pickup)
- Drop weapon when you become it
- New message when you become it
- Can no longer select a different game type
- New UI
- Better bot code