changes:

added powerups: Bomb, Health, and Shield
incleased dificulty

Bomb:
Use your fire or jump key (normally space and control) to fire the bomb once
you have one. A projectile will be launched and then explode once it is a safe
distance away. When it explodes it will destroy several surrounding astroids,
allowing you to saftly travel in that area.

Health:
Repairs your ship and might help keep you alive longer. Health only give you a
boost of 10 points, so you well need several of these after a bad hit.

Shield:
The shield will protect your ship from damage as long as your shield lasts. But
don't count on it, a good hit can not only strip away all your shield but also
some of your ships hull. Shield come as orbs with only 25 shield points.

Difficulty settings:
The dificulty has increased 3 points, extending the time to get out of the
astroid field to almost 5 minutes.


All changes have been designed and tested for best gameplay. None of the changes
were based on an actual astroids type game, just my own ideas. Have fun.