
===============================================================================
Title                   : Xineon Urban Jumps Demo
Filename                : x-jumps.zip
Files			: x-jumps.dm2, xdemo1.wav, xdemo2.wav, x-jumps.txt
Version                 : 07/03/99

Author                  : Xineon
Email Address           : xineon@kolumbus.fi

Description             : Action Quake 2 Demo.
	
Other q2 demos by author  : None

===============================================================================


* Demo Information *

Game                    : Quake 2 (Action Quake2)
Map           		: Urban
Model/skin              : Messiah/Blade (first time it'll use the model in your config)
New Sounds              : Yes (music)


* Construction *

Base                    : From scratch
Build Time              : 5+ Hours
Editor(s) used          : KeyGrip2
Known Bugs              : The normal model/skin load, and musick can skip on slow systems


* How to use this demo *

Get Action Quake2 from here: http://action.telefragged.com/.  
Extract the zip to your action quake2 folder (ie. c:\quake2\action) To see the demo, start Quake2, 
pull down your console, type "game action" then "map x-jumps.dm2" in the Quake2 console.


* Credits *

Of course to ID Software for Quake 2, then to the A-Team for Action Quake 2.
The Urban mapmaker John Parish (Gerbil!).
Modeller/skinner of messiah/blade.
To Chemical Brothers for the music.
To the developer of urban jumps, Pacemaker.
And to Kissmet for looping the music.


* What next? *
Well if I get the time I'll make some highlight action of NOPD Teamplay clan wars.