SilverStar Readme

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Seifer

SilverStar is an elven assassin who can join the party in Irenicus' lovely underground hole. This project has recently taken a change of direction in that the original creator Davide Carter decided to throw the mod open to the community. Seizing on this chance, the new team have decided to alter several original elements with a view that is seen as more fitting for SilverStar.

Table of Contents

1 - Disclaimer
2 - Features of the mod
3 - History
4 - Thanks and credits
5 - Experienced Bugs

Section One - Disclaimers
First of all, a note on the mods content. Even if we had tried to avoid any mild language this mod contains violent or cruel dialogues. Silver Star is an assassin and she acts of likemind doing things like murdering, stealing kidnapping and so on... If you don't like this kind of behaviour simply say to Silver to cease this things and she will stop after some time.
If you continue to let her be indulge in her psychotic indulgences then she will probably get worse...
Now a note on the status of the mod in relation to BGII itself - SilverStar is not developed, supported, or endorsed by BioWare or Interplay/Black Isle.
All images and contents of this mod are copyright BioWare, Interplay/Black Isle or Wizards of the Coast.

If there are any copyright issues or this statement needs revision then please
get in touch and I'll amend it.

SilverStar is copyright © 2003 by Steven D Andrews AKA Seifer

SilverStar was created to be freely enjoyed by all Baldur's Gate 2 players.

However, SilverStar may not be sold, published, compiled or redistributed in any form
without the SPECIFIC consent of its author.

Section Two - Features of the mod
This is list of what we plan to add or what has already been amended. At the time of updating this mod and disposing of the irrelevent matters, I have pushed several of these to the sidelines. Give me enough time and they will be added again.

1. Silver Star is a Neutral Evil Assassin compatible with both SOA & TOB
2. You will find her in the Irenicus doungeon, city gates or Pocket plane.
3. She is partially insane (we don't want say mad). She has some childhood complex: for example she has a true obsession for sweet little lambs...And She sings and giggles. You know the classic: Mary has a little lamb...
4. She is chronically poisoned, this explain her high tolerance to poison and low costitution.
5. She is a remorseless killer, when in a normal mood. She does some evil things, like gambling, blackmailing, killing, stealing and so on...
6. She has some interaction with NPCs in SoA but not in ToB

Section Three - History
(Red = Davide, Green = Seifer)
Beta 1.1-7
the dark age, nothing is known.

Beta 1.7.1
1 corrected an problem with a wrong dialogue trigger. Now the
annoing "error line 5 gender check for proper brakets" shoud
appear no more.
2 added a new interjection and solved some compatibility
problems with SOA if TOB was not insatalled.
3 Made serious efforts to better the grammar and sintax of
the speechs, thanks to Matthew reginald for the corrections.

Beta 1.7.2
1. fixed an incosistence in a banter between silver and edwin
if minsc isn't pesent.
2. continued the check of the speechs.
3. changed the aspect of Mary.

Beta 1.7.3
1. improved some scripts.
2. continued the check of the speechs.

Beta 1.7.4
1. improved some scripts.
2. improved some dialogue triggers, thank you to Ryan.
3. fixed the zip file.

Beta 1.7.5
1. continued the correction.
2. Silver star will no more kill the slaves.
3. Silver will no more kill the lost child.
4. Added one new interjection..
5. Improved some dialogue sentences..

Beta 1.8
1. New dialogues. Added some Ryan dialogue ideas, thank you
Ryan. For example the Jan Jansen dialogue on taxes or the
Korgan dialogue on blood.
2. Silver blade is now a classic moon blade. (It is changed by
script so you don't need to reload the NPC)
3. If silver star join you party for the first time she will
have a star in daggers instead that in single weapon stile.
4. Changed some scripts.
5. Now if Silver is kicked out she takes her sword with her.
6. Changed the version numeration. Beta 1,8 means that is the
eight beta of the version 1.
7. Silver now mporhs into a demon and not into a banshee.
8 .The silver quest did a game loop. Now the problem should be
fixed.

Beta 1.8.1
1. Silver strenght decreased by 1 (by script).
2. Even more dialogues.
3. Fixed a problem with the shape shiftrer in the irenicus
dungeon.
4. Fixed a problem that makes a Jaheira dialogue loop.
5. Fixed a problem with Valygar dialogue.

Beta 1.8.2
1. Fixed the usability for the moon blade (again by script:
the weapon is changed).
2. Fixed some dialogue triggers.

Beta 1.8.3
1. Fixed the sword again, now usability dialogue and script
sholud be all ok.
2. Fixed some dialogue problems in Irenicus doungeon
3. Added other dialogues.
4. The strenght correction don't work so I have decided to let
17 str, in any case Silver is not over powered so we can let
it be.
5. Changed a bit the initial dialogue.
6. Corrected a bug with the grave keeper dialogue.
7. Temporary removed Mary. She doesn't fit well with the actual
story line. She will appear again in the version 1.9.

Beta 1.8.4
1. Fixed some dialogue triggers
2. Fixed some dialogue loops
3. Silver steneght is now 14 (only if start a neg game)
4. Silver cost is now 7 (only if start a neg game)
5. Silver moon blade now gives her +1 str
6. Base HP are now 38 intead of 41 (only if you start a new game)
7. completed the demon morph.
8. I don't know how it has could append but silver had +25% on find
traps instead that on pick pockets, now if you star a new game
she has the right thief skills.

Beta 1.8.5
1. Fixed the inerjection with Kellon
2. Fixed some speech, to make some dialogue have more sense and
reduce the ammount of text displayed at once in the text
window.
3. Fixed some scripts (again)
4. Fixed the last dialogue on drow culture between silver and
Viconia.
5. Now the Special ability of silver has a name.
6. Fixed a problem with the cooking book that didn't make disappear
the old version.

Beta 1.8.6
1. Corrected the sword usability again
2. corrected the first dialogue between imoen and silver, it was
incomplete.
3. Previous version was still weidu 89, this one is truly made using
weidu 92
4. Fixed a loop after silver star acquires the sulphurus poison
ability

Beta 1.9.0
1 - Corrected the English .
2 - Updated the Installer
3 - Added TGM's amended abilitities/SPL files.
4 - Removed the altenative portraits
5 - Removed the Viciona abilities (these will not be added again)
6) Removed the Italian translations (mine isn't good enough yet)

Beta 1.9.1
1 - Added fully corrected English versions of the text.
2 - Eliminated all code errors apart from two.

Bete 1.92
1 - More bugs fixed, including the HD and SS banter (Thanks Diana and JC)
2 - Cameo appearences of most of the staff added (Thanks Diana)
3 - The Banshee component added as well as the evil points counter (Thanks Diana)
4 - More banter, interjections and material added (Thanks Dancer Fitz and Diana)
5 - Deam sequences and music added, Music formatting may be altered however (Thanks Diana)

Section Four - Thanks and Credits

Special Thanks to the following

Davide Carta - For starting the concept and allowing it to be developed without his future guidance. We've done what we can with the mod and hope it honours both what he had in mind and what people may have been expecting of the original.
Diana - When my own personal life "hit the fan" Diana continued the development and the coding of the mod as my attentions and efforts were elsewhere. She took it upon her herself to fix bugs that I'd missed as well as adding additional material. She also saw fit to beta test on her own before sending the material onto the gang. The mod owes her much.
Dancer Fitz - One of the mainstays of the team in that she has submitted and written vast amounts of banter, dialogue, ideas and so on for this mod. We also owe her a lot for improving the standard of English vastly from Davide's original version (he was an Italian native). Her own impact cannot be fairly assessed but its all appreciated.
TGM- for his balancing perspectives and occasional plot suggestions. The number of disagreements and heated exchanges we had in the private forum vary but his help and insight have always been appreciated.
St. Jo - For adding her strong, beautiful voice to Silver Star. This was never an easy one to act out but she did it superbly.

Neil Sharp for hosting this project and supplying it with both a public and a private forum.
Westley Weimer for his WeiDU and all the TeamBG programmersfor the tools they have made and they continue to make and
improve.
Ryan (aka, Wizard of Thay)for his help in the correction of english and for the long comments to each dialogue and the suggestions for expand this work.
Erik Manning (Icelus) for discovering how to add the infamous HTML readme file!
Shar - For commentary, idea submission and bouncing ideas off.
Efreeti - For also submitting dialogues, comments and ideas, for joining the team at such a late stage.

Section Five - Known Bugs and fixes

Problem | Cause | Fixed by/Solution
The SilverStar dialogue music doesn't work work | Bad Coding | Seifer/Removed it for the current version
Text ingame suggesting that there is broken links in some of the dialogue. | Coding | Seifer/Compete restructure, still in testing
Eventual loss of poison immunity | Coding | Seifer/Added a unique kit to solve this.
A revived SilverStar lost her immunity | Coding | Seifer/See above
Repeated Duel between HD and SS | Bad trigger | Seifer/Converted it into a chain
Duplicate sword in the Dungeon | Bad Item File | Seifer/Amended the ITM file
Silver didn't return to the party after being cured for petrification | Banter files | Seifer/recoded the P dialog
Repeated Duel between HD and SS | Coding | Diana/Amending Seifer's coding
Banshee correction | Coding | Diana/fixing Davide's coding

Filename | Edited/Corrected by;
SilverP.tra | DancerFitz
Sword.tra | DancerFitz
SilverJ.tra | DancerFitz
Setup.tra | Seifer
BSilver.tra | DancerFitz
Quest.tra | DancerFitz
Fatesp.tra | DancerFitz
Banshee.tra | DancerFitz