
			Fugue State: Tetrad
				
				
================================================================

Release Date            : 06/12/2000
Description             : Quake3 Arena Tier
Information             : A 4 level pak for id's
                          Quake3Arena, supporting various
                          gameplay modes as well as each
                          designer's bot.

		          This tier has been a work in progress
                          for 6 months, and it's great to finally
                          get the thing released and find out
                          what you people think of it.
 
                          PLEASE, send your comments and 
			  criticisms to the authors on their maps!
			  Their email addresses are listed below
			  with the level info.

Installation            : Extract the fstier1.zip contents to
                          your quake3\ folder with "Use Folder
                          Names" ON.

To Run                  : Goto your quake3\ folder and run
                          fstier1.bat or start Quake3 and
                          from the MODS menu choose
                          fstier1.

	For more info on the fuguestate team, visit our website at
			http://www.fuguestate.com
 

Individual Map Information
================================================================

		==========================
		* Circular Logic - fsdm1 *
		==========================

Author                  : Mark "Fury" Lewis
Email Address           : fury@planetquake.com
Description             : Q3A Deathmatch map for 2-6 players
Additional Thanks to    : id software, the fuguestate
Previous Work		: furiosity (Q2 DM), heated violence
                          (Zaero Mission Pack DM), true grit
                          (Chaos CTF)			  

----------------------------------------------------------------

* Play Information *

Game			: Quake 3 Arena
Bot Match		: Yes
Deathmatch		: Yes
Capture The Flag	: No

* MAP Information *

BSP Name                : fsdm1.bsp
Shader Name		: fsdm1.shader
Textures		: assorted textures from other pk3's
                          (typically those that were put in a
                           base_xxx folder)

* Construction *

Base			: New map
New Textures		: none
New Shaders		: none
Construction Time	: forever
Testing Time		: less than forever
Editor used		: Q3Radiant
Qutilities		: standard id utils
Known Bugs              : major statue is not clipped

================================================================

		========================
		* Chaos Reigns - fsdm2 *
		========================

Description             : Quake3 Arena map.
Supports                : single tourney ffa team.
Author                  : Akuma
Email                   : Akuma@akuma2.freeserve.co.uk
Url                     : http://www.pc.freewire.co.uk/

Info                    : Quake3 Arena map, supporting various
                          game play modes. Some modified
                          textures, and the Akuma Bot.

Thanks                  : I'd like to thank all of the
                          Fuguestate members for their help
                          throughout the construction of fsdm2,
                          and I'd also like to thank the guys at
                          #qeradiant (irc.telefragged.com) for 
                          their help and advice on all aspects 
                          of Quake3.
		
		          www.quake3world.com and their superb
                          forum!
		
		          Extra thanks goto SmallPileofGibs for 
                          his technical know how and excellent
                          mapping skills. Thanks SPoG.
		
Credits                 : id Software. the qeradiant.com guys.

================================================================

		====================
		* Ravenous - fsdm3 *
		====================

Author                  : Mike "Assalicious" Shand
Email Address           : mshand@franticfilms.com
Description             : Q3A Deathmatch map for 2-7 players
Additional Thanks to    : id software, the fuguestate, Frantic
                          Films, spog
Special Thanks to       : Xine, I'm graet
Previous Work           : Saving Private Bitterman (Q2 SP),The
                          Rocket Lab (Q2 DM),Twofold (Q2 DM), 
                          The Cistern 2 (Q2 DM),The Blockade 
                          (Q2 SP), The Oppressor (Q2 DM) 
  
----------------------------------------------------------------

* Play Information *

Game                    : Quake 3 Arena
Bot Match               : Yes
Deathmatch              : Yes
Capture The Flag        : No

* MAP Information *

BSP Name                : fsdm3.bsp
Shader Name             : mshand.shader (custom sky and custom
                          steel fence shader)
Textures                : Various Quake3 gothic textures 
                         

* Construction *

Base                    : New map
New Textures            : msnight_xx.jpg (custom sky box),
                          mike_hell.tga (custom qeradiant 
                          texture), ms_grate1.tga, 
New Shaders             : mshand.shader (custom sky and custom 
                          steel fence shader)
Construction Time       : 27 years
Testing Time            : 27 seconds
Editor used             : Q3Radiant
utilities               : standard id utils
Known Bugs              : Spiral staircase curves have many
                          intersecting brush's causing t-junction 
                          cracks 

================================================================

		=======================
		* Demon Winds - fsdm4 *
		=======================

Author                  : Brian "Grin" Griffith
Email Address           : griffithbrian@hotmail.com
Description             : Q3A Deathmatch map for 2-6 players
Additional Thanks to    : id software, the fuguestate
Previous Work           : castles of stroggos sp series for q2.   

----------------------------------------------------------------

* Play Information *

Game                    : Quake 3 Arena
Bot Match               : Yes
Deathmatch              : Yes
Capture The Flag        : No

* MAP Information *

BSP Name                : fsdm4.bsp
Shader Name             : none
Textures                : assorted textures from other pk3's
                          (typically those that were put in a
                           base_xxx folder)

================================================================

* Copyright / Permissions *

All original and composed textures in these levels remain
property of the source's respective owners.

All original and edited shaders in these levels remain
property of the sources respective owners.

You may NOT use these levels as a base to build additional
levels and MAY use the textures and shaders but give credit
where credit is due.

Please don't publish this stuff and charge money for it without 
our permission.




	For more info on the fuguestate, visit our website at
			http://www.fuguestate.com