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Title                   : Helter Skelter
BSP Name                : yog2dm3b.bsp
Author                  : John "Yogi" Hughes
Release Date            : 05/5/00
Email Address           : yogi@planetquake.com
Home Page               : http://www.freshteam.co.uk
Game                    : Quake 2 / Deathmatch
File size               : 4.07 mb

Description             : Helter Skelter invites you into a world of pain and chaos, where 
                          the action is non-stop. Equipped with custom textures, sounds and 
                          a sky, I'm hoping to have brought out the best of the Q2 engine. 
                          There's a great vertical presence within the map, which combined 
                          with a tight layout, creates a certain feeling of claustrophobia. 
                          This time around the layout of the map was top priority; the map 
                          is highly interconnected on two main floor levels, giving the you 
                          a pretty interesting game ahead. Have fun in the Helter Skelter!

Additional Thanks to    : My online buddies at Fresh Team for their support, rock on!
                          id Software for starting the whole show, keep it up guys!
                          Robert Duffy for both QERadiant and Q3Radiant editors.
                          My best online pal Warren aka =WWIII= for the Quad wav.
                          DeFrag for the most excellent beta feedback and support.
                          Ned Man also for great beta feedback and inspiring maps.
                          The happy people over on #terrafusion for their help.
                          The guys at Games Inferno for hosting our domain.
                          Ogro for the awesome custom Quake 2 texture set. 
                         
                          You for downloading my map!
                          
                                         
Previous work           : Quake 2 - Don't Look Down
                          Quake 2 - Hard As Nails
                          Quake 2 - GR: Paranoia
                                                                                                                                  
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* MAP Information *

New Textures            : Most custom textures from Ogro, a few from me.
New sounds              : Lots of new sound effects from various sources.
New sky                 : Yes. A rather sweet looking sky enviroment map. 

* Construction *

Base                    : From scratch
Construction Time       : Over a few month on and off, about 3 weeks in total.
Build programs          : Modified BSP and VIS, Argrad for lighting effects. 
Build Time              : 1 Hour
Compile machine         : P2 233 / 230 mb / GeForce DDR
Editor used             : QRadiant 147
Other programs          : Photoshop 5.5 - Editing/Creating textures
                          Cool Edit 96  - Editing the custom sounds
                          Q2 Beaver     - Compiling tools frontend
                          QPED          - Creating the .pak file

Known Bugs              : None? contact me you find one.


* Copyright / Permissions *

All original and composed textures in this level remain property of
the sources respective owners.

All original and edited shaders in this level remain property of
the sources respective owners.

You may NOT use this level as a base to build additional levels and
MAY use the textures and shaders but give credit where credit is due.

You MAY distribute this PAK in any electronic format (BBS, Internet,
CD, etc) as long as you contact me first, include all files intact in
the original archive, and send me a free copy (if it's a CD :) Thanks.

* Where to get this level *

http://www.freshteam.co.uk/downloads/quake2/yog_3.zip