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Title                   : Balls of Steel
BSP Name                : bos.bsp (beta version)
Author                  : John "Yogi" Hughes
Release Date            : n/a
Email Address           : yogi@telefragged.com
Home Page               : freshteam.telefragged.com
Game                    : Quake 2 / Deathmatch
File size               : n/a

Description             : 

Additional Thanks to    : My online buddies at Fresh Team for their support, rock on!
                          id Software for starting the whole show, keep it up guys!
                          Robert Duffy for both QERadiant and Q3Radiant editors.
                          My pals Warren and Chris for their support and advice.                          
                          The happy people over on #terrafusion for their help.
                          The great guys at Telefragged for hosting our domain.
                          Grindspear for sending me a big bunch of UT textures!
                          Babara for her everlasting love and support.
                          My own mum for putting up with me!
                                                    
                      
                          You for downloading my map!
                          
                                         
Previous work           : Quake 2 - Don't Look Down
                          Quake 2 - Hard As Nails
                          Quake 2 - Helter Skelter
                          Quake 2 - GR: Paranoia
                          Quake 2 - Eviction Notice                                                                                        
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* MAP Information *

New Textures            : A few custom textures I found on my hard drive, so I used them.
New sounds              : Nope.
New sky                 : Nope.

* Construction *

Base                    : From scratch.
Construction Time       : About 4 days.
Build programs          : Modified BSP and VIS, Arghrad for lighting effects. 
Build Time              : 20 Minutes
Compile machine         : P2 233 / 230 mb / GeForce DDR
Editor used             : QRadiant 147
Other programs          : Photoshop 5.5 - Editing/Creating textures
                          Q2 Beaver     - Compiling tools frontend
                          QPED          - Creating the .pak file

Known Bugs              : Its a beta.


* Copyright / Permissions *

All original and composed textures in this level remain property of
the sources respective owners.

All original and edited shaders in this level remain property of
the sources respective owners.

You may NOT use this level as a base to build additional levels and
MAY use the textures and shaders but give credit where credit is due.

You MAY distribute this PAK in any electronic format (BBS, Internet,
CD, etc) as long as you contact me first, include all files intact in
the original archive, and send me a free copy (if it's a CD :) Thanks.