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================= Dungeon Keeper 2 Map information =================
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General info:
  Map name:       Diamond Fire
  Map version:    1.00
  For:            Dungeon Keeper 2 (original pre-patch version)
  Type:           Multiplayer/Skirmish
  Players:        2-4
  Size:           80 x 68

Map info:

General shape:    Each player starts in a separate corner. In the center is
                  an island surrounded by lava, here there is a prison with
                  high level neutral creatures. Also 10 L10 Heros and some
                  cannons. Its really an original idea but my friends wanted
                  a map where you can build a prolific army of creatures and
                  not worry so much about dungeon breaches. If someone gets
                  into your dungeon you know it's time to rock and roll :)

Starting gold:    10000
Gold:             Enough to start
Gems:             1 for each player close by
Portals:          4 for each player
Secrets:          2 Level Ups for each keeper and 1 
                  Reveal Map in the middle.
Land:             Lots, and very well protected
Enemies:          10 Level 10 Heroes on the island

Contact info:
  
Made by:          Evel (evel@gods.of.manifest-destiny.net)
Web site:         None

Useful info:
  
Installation:     You must have extracted all the files to be reading this --
                  now just copy all the .kld and .kwd files into your
                  Dungeon Keeper 2 \DATA\EDITOR\MAPS directory.
                  If it's working, the map should appear in the map list.
                  For multiplayer games, all the computers must have the map
                  installed.

Useless info:
  
Made with:        DK2Mapper 1.01
 
Files included:   DiamondFireMap.kld
                  DiamondFireThings.kld
                  DiamondFireTriggers.kld
                  DiamondFirePlayers.kld
                  DiamondFireVariables.kld
                  DiamondFire.kwd
                  DiamondFire.txt

Revision       
History:          * 1.00 Beta 1 (Sept 01 1999)
                  * 1.00 (Sept 03 1999) - First Public Release (This version)

Updates:          Will include more heros on the island and possibly cut back on
                  the portals. Tho the main reason for this level is to have a 
                  huge army built with little regard to restraints and then just
                  hammer each other. Kinda neat as the first time I played skirmish
                  2 keepers actually had some Dark Angels, took me by surprise but
                  was probably a fluke. Also, without giving too much away, you will
                  probably need the services of Horny to help you win.

                  If someone could give me a few pointers on making thumbnails I
                  would greatly appreciate it as I am graphics handicapped :)