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================= Dungeon Keeper 2 Map information =================
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General info:
  Map name:       Hot Cross
  Map version:    1.00
  For:            Dungeon Keeper 2 (original pre-patch version)
  Type:           Multiplayer (also works in skirmish, but not very well)
  Players:        2-4
  Size:           100x100

Map info:
  General shape:  The players are separated by a cross of impenetrable rock.
                  Near the center are four pools of lava containing gem
                  blocks - but to get to them or the enemy, you will have to
                  pass through the middle of the map.

  Starting gold:  16000
  Gold:           Lots
  Gems:           3 in each of the 4 pools of lava
  Portals:        1 for each player
  Secrets:        None
  Land:           Lots

Contact info:
  Made by:        Philip Taylor (philip@zaynar.demon.co.uk)
  Web site:       http://www.zaynar.demon.co.uk/dk2maps/mymaps.html

Useful info:
  Installation:   You must have extracted all the files to be reading this --
                   now just copy all the .kld and .kwd files into your
                   Dungeon Keeper 2 \DATA\EDITOR\MAPS directory, and the .bmp
                   files into your \DATA\EDITOR\MAPS\THUMBNAILS directory.
                   If it's working, the map should appear in the map list.
                  For multiplayer games, all the computers must have the map
                   installed.

Useless info:
  Made with:      DK2Mapper 1.0
  Files included: HotCrossMap.kld      (if any files are missing, get
                  HotCrossThings.kld    the latest official version
                  HotCrossTriggers.kld  from the web-site mentioned
                  HotCrossPlayers.kld   above)
                  HotCrossVariables.kld
                  HotCross.kwd
                  HotCross.txt
                  HotCross96.bmp
                  HotCross144.bmp

More pointless info:
  How I made it:  The main map was drawn in Paint Shop Pro, and then saved as
                   a greyscale RAW image to make a DK2Mapper-readable file.
                   It was then finished off in DOS Edit.
                  The picture of the map (available on my site, address
                   above) was created as a RAW image by a Perl program that
                   I wrote, then converted to a 16-colour GIF in Paint Shop
                   Pro.

  Revision        * 1.00 (16/Aug/99) - First release           (This version)
   history:

  Possible        * Can't think of any... email philip@zaynar.demon.co.uk
   updates:          if there's anything you'd like to see in future versions

  Thanks to:      * Bullfrog for making DK2
                  * 'Mark' (what's his full name?) for making the DK2Mapper
                  * And everyone who plays this map (that's you!)


 This map has not been tested at all in multiplayer mode (in fact, I've never
played multiplayer DK2) and has only been tested a bit in skirmish mode. If
it does anything bad to you or your property, I am not responsible.
 The map may be freely distributed, as long as no files are added,
removed, or modified (you can mutilate the files for your own personal
enjoyment, as long as no-one else receives them without my name mentioned at
least five times in big, clear, flashing text throughout the Readme file, and
even then I'd prefer it if you checked with me first...)
