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================= Dungeon Keeper 2 Map Information =================
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General info:
  Map Name:       4_for_Vegas!
  Map Version:    1.00
  Release Date:   12/24/99 (First Release)
  For:            Dungeon Keeper 2
  Type:           Multiplayer/Skirmish (works best in multiplayer)
  Players:        2-4
  Size:           99 x 104
  Made by:        DREW (ASP)

Description:      Multiplayer version of map "Vegas!"  All keepers start off equally
		  in a seperate corner.  In the center is Vegas, guarded by more 
		  thieves, mistresses & various guards.  Call-to-Arms is only given
		  to keepers later in the game to avoid early rush attacks.  

Map Info:	  Call to Arms is disabled, but timed to be given after 45-55 minutes 
		  of play.  This helps avoid the early rush attacks which has plagued
		  many multiplayer games.  Several neutral creatures also wait to join
		  your forces.  Vegas has a few more mistresses & heroes also.  Yet, 
		  for a better 1-player skirmish game I recommend the original "Vegas!"
		  map.  "4_for_Vegas!" is designed for multiplayer.  I removed the 
		  Stone Knights since one could possess their stone knight & head for
		  someone's heart.  I did add the stone barricade & grated doors.  BIG
		  sentries will be available after 45-55 minutes in play.  Each keeper
		  starts with 1 prince.

Starting Gold:    7777
Unminded Gold:    TONS
Gems:             0 (Hint: Use create gold spell)
Portals:          2 for each player
Magic Specials:   5, 4 are assassinations, 1 level up
Things:		  67 (lots of details)
Traps:		  62 enemy traps, 2 friendly traps start pre-built on this map, beware.
Land:             Lots of areas to build
Neutrals:	  31 neutral creatures waiting to be recruited!
Heroes:           45 start on the map plus 4 hero attacks later.

For Best Play
in Multiplayer:   For multiplayer games, all the computers must have the map installed.
		  As suggested by Bullfrog, when playing multiplayer the best computer
		  should be the host player.  All players should agree to the settings
		  and any changes the host makes as well.  Again, for a better skirmish
		  game I recommend the original "Vegas!" map.  This map is designed for 
		  a better & equal multiplayer game.

Made with:        DK2Mapper 1.01
 
Files included:   4_for_Vegas!Map.kld
                  4_for_Vegas!Things.kld
                  4_for_Vegas!Triggers.kld
                  4_for_Vegas!Players.kld
                  4_for_Vegas!Variables.kld
                  4_for_Vegas!.kwd
                  4_for_Vegas!144.bmp
                  4_for_Vegas!^Readme.txt

Installation:     You must have extracted all the files to be reading this --
                  now just copy all the .kld and .kwd files into your
                  Dungeon Keeper 2 \DATA\EDITOR\MAPS directory, and the .bmp
                  files into your \DATA\EDITOR\MAPS\THUMBNAILS directory.
                  If it's working, the map should appear in the map list.

Updates:          Possible since I always like to improve things.  Suggestions welcome.
		  Send a message to DREW at http://forums.dkeeper2.net/wwwthreads.pl
		  (I enjoy feedback of any kind)  

Thanks to:        * Bullfrog for making DK2
                  * Mark Kinkead for making the DK2Mapper
                  * And everyone who plays this map (that's you!)

Disclaimer: 	  This map has (thus far) never caused a problem with anyone's
		  system, but if something bad should happen I'm not responsible,
		  so use at your own risk.  I am not affiliated with Bullfrog.

Comments, Questions, Screams of Pain:  
		  Send a private message to 'DREW' in the forums at
		  http://forums.dkeeper2.net/wwwthreads.pl
