=============================================================================
Title                   : The Market Square

Archive                 : market.zip

Release Date (DD/MM/YY) : 11/28/99

Author                  : Carl-Magnus Bjorkell (aka [tBd] NRGizeR)
Email Address           : carl-magnus.bjorkell@pp.inet.fi
Web Site                : http://zap.to/tbd

Description             : Map for Action Quake (http://aq2.action-web.net).
                          Contains: large buildings
				    market square
				    park
				    onramp to interstate 666
				    a couple of indoor areas
				

Installation            : Unzip market.zip into the root of your Action Quake
                          game folder (Quake2/Action), with Subdirectories
                          enabled (!), so that all textures and sounds will be
                          unzipped into correct directories (USE FOLDER NAMES
                          checkbox in WinZip or -d switch in PKUnZip).
                                                    
Additional Credits to   : ruskprick for some awesome textures.
                          [tBd] SirToby for some textures (the 's_*.wal' textures)
			  [tBd] Delta for beta testing and constructive critisism
			  EXE:Danni for LOTS of constructive critisism
			  David Spurr for the Phonebooth prefab
			  Dan Thompson for the Table and Chair prefabs
			  JesperMyrfors for the Interstate 666 texture
			  Argh! for ArghRad
                          Rust (www.gamedesign.net) for the great tutorials
                          and forum.
                          A-Team for making the greatest Quake2 mod ever.
                          id Software for Quake 2.
			  Geoffrey DeWan for his improved compiling tools                  

=============================================================================
* Play Information *

Game                      : Action Quake (Quake2)
Single player             : Yes (only for looking around)
Teamplay                  : Yes
Deathmatch 2-20 players   : Yes (16 spawn points) 

New Graphics              : Yes
New Music                 : No
New Sounds                : Yes
New Sky			  : Yes
DLL                       : No

* Construction *

Base                      : New level from scratch
Build time                : 1 month
Compile Machine           : Intel Celeron 400 @ 570, 64MB RAM
    QBSP3 Time            : 41 seconds
    QVIS3 Time            : 12 minutes
    ARGHRAD Time          : 117 minutes

Editor(s) Used            : Tread, Wally, Paint Shop Pro 6.0, ArghRad, 
			    Geoffrey DeWan's QBSP3 and QVIS3

Known Bugs                : nope


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You may distribute market.bsp, provided you include this file (market.txt), with
no modifications, but please distribute original unmodified archive which can 
be obtained from my Web site (zap.to/tbd).  You may distribute this map
in any electronic format (BBS, Diskette, CD, etc) as long as you include this 
file intact.