Temperature Control V2.1  -- By Hausmouse

Installation:

   Temperature Control V2.1 was made with the Cyberlife COB compiler.
   All the necessary graphics are stored in the cob itself, so all
   you need to do is unzip the .cob file into your Creatures2 Objects
   directory. 

Description:

  This cob creates a small crystal that will regulate the temperature
  of the room it is placed in. Cold areas are slowly warmed, while
  hot areas are slowly cooled. More than one crystal may be needed
  to warm/cool rooms of extreme temperatures. Click once to activate
  the Temperature Control crystal -- it should change color. Click
  again to turn it off. Creatures cannot see/touch the crystals.

  Temperature control does not inject your Norns with hotness/coldness,
  it just changes the temperature of the surrounding environment.


Tips for use:
  Great for the desert heat. Or the Volcano.

  If you use Ocean Bridges, put a couple just below the bridge, in the
  waves of the Dark Ocean. When winter comes, icebergs will not appear,
  keeping your bridge nice and solid year-round.

  Put a bunch of crystals in the coldest parts of the Dark Ocean, and
  watch the weather change!

Script numbers:
  2 3 54007
  scrp 2 3 54007 0
  scrp 2 3 54007 1
  scrp 2 3 54007 9


For questions/comments or problems, contact: Hausmouse1@aol.com           
