Genetic Beelacanth

I suppose I should tell you how I made this cob. I'm telling you it's not 
mine. I didn't make it, I found it, and this is how. *flashback scene*

"Stupid Carroll's personal effects."
"The name's Andrew."
"It says on the box stupid."
"No... Stupid's my middle name."
"Very well, one blue suit, one chain with male symbol, on pair of Italian
boots, one record album, and one Sweedish-made genetic beelocanth"
"I'm telling you it's not mine"
"One CAOS script for swedish-made genetic beelacanth signed by you"
"I'm telling you it's not mine"
"One .zip file for swedish-made genetic beelacanth, with your Winzip ID"
"It's not mine, this sort of thing isn't my bad baby"
"One readme file, Swedish-made genetic beelacanth and me, yes this sort
of thing is my bag, baby."
"Alright I'll sign the form, just to get things moving"

<flashback/> It's not mine

Yes, the beelacanth is back and with a blast. The first sexually genetic cob
ever made it features V8 engine, airbags throughout the vehicle, and it 
transfers power from the wheels that slip to the wheels that grip. 
(I'd like to know which are the wheels that slip; are they the front two or 
the back two? Cause it seems to me it'd be better just to replace the ones 
that slip with ones that grip so you wouldn't have to transfer power.)

The genetic beelacanth has genes for almost everything: light, 
organic nutrients, inorganic nutrients, timer speed, and aging resistance.
All these are balanced against each other. For example, the sum of light, 
organic nutrients, and inorganic nutrients is always 21. 
The higher light is, the more energy the plant will get in a high 
light environment. As future generations arise, small mutations 
(rndv changes), and the interaction between the genes of two separate plants 
(sexual reproduction), and the selecting factors of the environment 
(evolution) will create plants tailored for your Albia and the individual 
parts within it. The leaves are eaten by the genetic grasshopper, and the 
dead plants by genetic termites. After a certain time has passed 
(determined by aging resistance) the plant will age to death. 
There can only be 150 in the world at a time.

Some technical info:
The plant advances poses when its energy is 17000 (it then goes to 2000)
The energy intake of the plant equals:

The genetic value for light * the light level of the room +
The genetic value for organic nutrients * the level in the room +
The genetic value for inorganic nutrients* the level in the room -
50 * aging resistance -
100 +
timer speed

so if light= 3, organic nutrients = 10, and inorganic nutrients= 8
and their levels were 20, 90, and 30
and aging resistance was 10
and timer speed were 10
then energy = 3*20 + 10*90 + 30*8 - 50*10 -100 + 10
or  60 + 900 + 240 -500 -100 + 10
or 610 surplus

After a few generations, future plants in the room might evolve to
light= 1, organic = 14 and inorganic= 6 with aging resistance 13 and timer speed 5
this plant would have 20 + 14*90 + 30*6 - 50*13 -100 + 5
or 20 + 1360 + 180 - 650 -100 + 5
or 865 surplus and a longer life at a faster rate of growth. That's evolution!

ENJOY
		
