Medusa Custom Player Model for Quake3

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Model (and other misc. stuff) Author: Anders "Susse" Andersen; malkdeand@hotmail.com

Skin authors: Michael "DUR" Wiender	; livinitup1@home.com
	      Scott "Marine" Sissons	; marine@skindom.com
	      Frank "Frankie" Hobbins	; fob@btinternet.com

Sound author: Caryn "Hellchick" Law	; hellchick@exchange.gamespy.com


The Model
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Mesh		: From scratch .... 1182 polys.
Skinmaps	: Some seems on the upper body :/
Skins		: 3 FFA skins, 2 CTF
Animations	: All Custom animations.
LOD's		: LOD's on everything except the HUD head
Sounds		: Custom female sounds


Credits:

id Software... all the crew for Quake 3 Arena (Kevin Scott and Paul Steed especialy)
Pherno for his MD3 compiler
Pop'N'Fresh for his exporter...

Thanks and props..:

The ones i owe it all to: SkullboX (the most awesome modeller i know, RESPECT!!), my sister, and Ulrik my friend who showed me what game editing was..

Final words: well, this been a long project, what screwed her up the most was her skinmaps :/
Also, Hellchick does not have the utils to create the drown.wav and gasp.wav so i used the ID ones, i also used the ID Mynx chatlines for the chat....