KNIGHT for Q3A - beta release

12.07.2000
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Accessory's Name	: Knight for Q3A
Installation directory  : /baseq3/knight.pk3
Author                  : Dimitrius
Website                 : http://3d.ooi.net

Accessory's description	: Truly a throwback to ancient times, the Knight comes to the Arena from the dark ages
			  of mankind. His first few forays into battle were disastrous - clusmy and slow, 
			  plate armor is no match for a rocket launcher. After much amusement was had at the
			  Knight's expense, he was finally brought into the current era. Outfitted with modern
			  body armor and a new sword, the Knight is ready to do battle in the far future.

			  
Other info              : The Knight is a model I've had laying around on my hard drive for a long time.
			  He is an early attempt at creating a player model - so please forgive the lack of
			  quality apparent in the skins, model, animation, and deformation.

Additional Credits to   : id, Discreet, Adobe, etc. etc.

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* Construction *
Base                    : Completed in Max 3.0 with Character Studio. Photoshop 5.5 for maps.
Editor used             : Exported using the id exporter.
Known Bugs              : Possible animation errors; no known bugs.
Build/Animation time    : I lost track. Longer than it should have taken.


* How to use this accessory *

The Knight.pk3 file should be in your Q3A baseq3 directory. This readme file needs to be in the baseq3/models/players/knight directory.

* Copyright / Permissions *

QUAKE(R), QUAKE II(R), & QUAKEIII:ARENA(R) are registered trademarks of id Software, Inc.

please, do not redistribute without permission


