
<06/27/01>          DO NOT REPACK THIS FILE FOR ANY REASON!
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Model Name:		 "Grim Demon"

Authors:                 Mesh, animations, sounds
		         Mike and Bill Jukes
Web address:             www.mindlessgrafx.com  "you need flash to view this site." :)
Email 		         mike3d@mindlessgrafx.com   

Skin Authors:

Name                     "OgroFix"
Email                    ogro@planetquake.com
Skin name                Demogron skin

Name                     "Dark Horizon"  Jason Sallenbach
Email                    dark_horizon_hl@hotmail.com
Skin name                Default skin

Name                     "shotgun"
Email                    shotgun@netvision.net.il 
Skin name                Druzzil skin

Name                     Tom "schwimmelpuckel" Sorenson
Email                    schwimmelpuckel@dtp2maz.dk
Skin name                Red Skin

Name                     David King
Email                    davidk@syd.microforte.com.au
Skin name                Blue skin  

Name                     "Per128"   Per abarham
Email                    per.abrahamsen@chello.no
Skin name                PerEvil skin & Pergood 

Name                     "Benk"    Ben Kerslake ben@skunkhouse.com
Email                    thebenk@hotmail.com
Skin name                Weapon Skin for skull laucher 



Model description        "Grim Demon"
                         This is a double release model,
                         The model was created for Quake 3 Arena and Star trek elite forces.
                         The Q3 version comes with a skull launcher which replaces the 
                         rocket launcher.
                         The skull launcher for Elite forces is now a grenade laucher and 
                         it throws mines on the walls that look like skull masks. ;)
                         We wanted to do something different so we had some annoying bats 
                         flying around his head that he interacts with, but they just
                         torment him day and night. Along with the facial animations
                         to show his disgust toward the bats.
                         We feel he is an interesting character.                             

Other info:              A warrior in the heavens, a mighty one. Who took judgment into 
                         his own hands, where he had no authority.
                         His rage and aggressions consumed him so he was cast down
                         to earth, striped of his true power and his ability to fly
                         was all but taken from him. He now scourges the earth in a outward
                         appearance that mirrors his soul.    


Special Thanks to:       All of the skinning talent turly marvelous work!  
                         It was great working with all of you, we appreciate your 
                         hard work and the quake3 community does also. ;)  
                                                

Additional Credits to:   <id Software>  
                     
                         

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* Play Information *
New Sounds:	Yes
New Animaitons  Yes
CTF Skins:	Yes
Bot support     Yes
polycount       1114

* Construction *
Editor used	: 3DS Max 4, Character Studio 3, Deep paint 3D.

* How to use this model *
<INSTALLATION INFO>
Quake3 installation
Put Q3mdl-GrimDemon.pk3 and bot-GrimDemon.pk3 in the baseq3 folder along with the wep-skullauncher.pk3
You will also have to place the wep-skullauncher.pk3 in the missionpack dir to work correctly
in Team Arean mission pack. 

Star Trek elite forces installation
Put EFmdl-GrimDemon.pk3 in the baseEF folder along with the EFwep-skullauncher.pk3


* Copyright / Permissions *
The character Grim Demom is an original creation by Mike and Bill Jukes copyright 2001.
QUAKE(R) and QUAKE III Arena(R) are registered trademarks of id Software, Inc.


This model may be freely distributed UNALTERED.  Which means, you can't pull the readme file out of
the zip,or add your own stuff to it and pass it along as your own!