12-08-2000
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Model Name              : Bonecruhser
installation directory  : quake3/baseq3
Authors                 : Monster
			  Skanker
Email Address           : monsterblues@icqmail.com
                          skankerzero@icqmail.com

Model description       : Bonecrusher is a cyborg with a human brain and a cybernetic body. He was created by a company called CyberComm. He was created in order to stop the rouges, Jumpstart, Kickass, and Throttle. At least that's what the public sees, the truth lies behind the actions. To see more of Bonecrusher, Jumpstart, Kickass, and Thottle, head over to Skanker's Domain @ http://www.angelfire.com/anime/skanker

Additional Credits to   : animations by: Paul Steed(legs) / Monster(death and upper body)

Thanks to               : Satyr for beta testing...
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* Play Information *

New Sounds              : <YES>
CTF Skins               : <YES>
LOD			: <YES>


* Construction *
Poly Count              : <670 LOD02, 854 LOD01, 1132 LOD00>
Skin Count              : <4 Skins>
Base                    : <New model>
Editor used             : <3D Studio Max 3.1, Pop_n_Fresh export plug-in, Photoshop 5.5, Npherno's MD3 Compiler, Creative's Wave Studio>
Known Bugs              : <None I know of.>
Build/Animation time    : <Actual working time about a week, spanned over about a month.>


* How to use this model *

<Just put MD3-Bonecrusher.pk3 in your baseq3 folder.>

* Copyright / Permissions *

QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.


