QUAKE2/HALF-LIFE ENVIRONMENT FILE: Wild Sky (wildsky)

Made in Bryce2 & Photoshop 4.0LE in about 1/2 an hour. I've had practice :)

QUAKE2:
Unzip into quake2\baseq2\env\ 
If you only use Software Rendering, you may want to delete the .tgas to save space; the same is true of the .pcxs for Hardware Rendering.

HALF-LIFE:
Unzip into sierra\half-life\valve\gfx\env\
If you choose, you may opt not to extract the .pcx files (Half-Life does not use them)

All files in this archive are copyright 1999 Richard Newman (aka Holy Goat). 
Distribution is permitted through electronic media as long as no fees of any kind are charged for access, I am informed of its existence, and the entire archive is distributed "as-is" complete with this unaltered file. Any other kind of distribution (CD, DVD, etc.) must first be agreed to by myself in writing, and a copy given if requested.
Use of textures, sounds and all other files in this archive for making your own levels is by permission only, and if it is given credit must be included with the level. 
No responsibility is taken for any damage done to anything at all, or for any events occuring as a result of even the most brief contact with anything remotely related to this archive or its surrounds.

Email: holygoat@mindless.com

