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*			: ware						  *
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zip file date		: 08/09/99
title                   : warehouse scraps
filename                : ware.bsp
author                  : bobbins
email address           : alexuk@bobbinsuk.freeserve.co.uk
website address		: http://www.bobbinsuk.freeserve.co.uk

description             : a small/medium map (6 spawn points) designed
			  primarily for frantic fire fights in deathmatchs.

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*			: play information				  *
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single player           : no.
cooperative             : no.
deathmatch              : yes (best played with a maximum of 4 players).
teamplay		: yes (best played with a maximum of 6 players).
aqdt ctb		: no.
pg bund edition		: yes.
difficulty settings     : no.
new sounds              : yes (see ware sounds below).
new textures            : yes (see ware textures below).
new monsters            : no.
new demos               : no.
new models              : no.
new player skins	: no.

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*			: construction					  *
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base                    : from scratch.
editor(s) used          : quark (quake army knife)
known bugs              : none.
build machine		: cyrix 200 mmx, 32 megs. of ram,
			  and 1.5 gigs of virtual memory.

build details		: txqbsp3 - 20 seconds
			: timvis - 130 seconds
			: arghrad - 1826 seconds
			  -choplight 32.0 (normal light patch size)
			  -chopsky set to 1024.0  (sky patch size)
			  -bounce set to 35  (radiosity bounces)
			  -extra enabled  (extra quality light sampling)

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*			: install/uninstall				  *
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installation		: extract to your ../action/ directory
uninstallation		: !

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*			: ware textures				  *
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			: you should have the following textures in your
			  ../action/textures/bobbins/ware/ directory

brick01.wal		brick02.wal
brick03.wal		concrete.wal
concrete02.wal		crate01.wal
crate02.wal		crate03.wal
crate04.wal		door02.wal
fence.wal		pipe.wal
sign01.wal		sign02.wal
sign03.wal		sign04.wal
wood.wal

			: if you don't then cry.. or mail me with the name
			  of the texture you need.

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*			: authors notes					  *
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			: if you plan on using any of my textures then i'd
			  like it if you'd email me first, i'll probably
			  say go for it though.
			: same goes for the sounds too.

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*			: thanks					  *
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			: thanks to armin rigo for creating quark
			: thanks to the a-team
			: thanks to the mapdepot
			: thanks to maxwell house
			: thanks.