99/20/12
===========================================================================================
Title                   : REX.RO: Klose Team Kombat
Filename                : rexro.bsp
Game			: AQ2 TP 
Author                  : Perttu 'Xinul' Salmenjoki
Email Address           : xinul@sci.fi
Web Addresses           : www.clan-station.org
                          wwww.sci.fi/~xinul
			  
Description             : Small balanced teamplay map that gives the advantage to a player 
			  who is willing to learn all of the jump tricks & quick escape routes. 
Additional Credits to   : Insipiration: 
					All those crappy AQ2 "teamplay" maps that I have had to
					play in clan wars. 
			  Lasse "Note" Rautopuro for the REX.RO texture and for some ideas. 
			  Per 'Ellusion' Nyhaug for some of the great AQ2 textures and for some great aq2 maps
			  Mats 'Rusprick' Holm for some of the great AQ2 textures and for some great aq2 maps
			  Lari Muuriaisniemi aka CryptR for some of the great AQ2 textures and for some great aq2 maps  
			  For the makers of Qoole to have made it so easy to use that you can 
			  create this kind of a map without any beforehand knowledge in a week. 	
			  Geoffrey DeWan for a better QVIS3
			  Ty Matthews and Neal White III for Wally
			  Tim Wright for Arghrad 1.0 
			  id Software for the fastest, most fluid FPS shooter still
			  A-Team for a great mod		  
===========================================================================================
* Play Information *

Single Player           : For testing purposes only
Cooperative             : No
Deathmatch              : Yes (wouldn't have even added weapons for DM if Grimmel hadn't insisted me to do so coz I dislike DM)
Teamplay                : Yes, (this map is designed to be played with ff on, spawns should be as equal as possible)
Difficulty Settings     : 9 (some difficult jump tricks)
New Sounds              : No
New Graphics            : Yes

			  ==================================================================
* Construction *

Base                    : None
Editor(s) used          : Qoole 2.5 , Wally
Known Bugs              : None
Build Time              : 6 days, pretty much at nights. 
Compile Time		: QBSP3 =   3 seconds
			  QVIS3	= 973 seconds
			  ARGHRAD = 953 seconds 
			  
===========================================================================================
*Installation*

unzip to quake2\action


===========================================================================================
* Copyright / Permissions *

This map is still at a beta stage so don't distribute it to anyone. Full version will be realeased soon after the beta test.

