================================================================
* General Information *

Title                   : Morwell -by Gallop
Filename                : Morwell.zip
Release Date            : April 20 2002
Author                  : Gallop
URL                     : http://aqmd.telefragged.com
Email                   : vindictor_233@hotmail.com
================================================================
* File Information *

.bsp Name               : Morwell.bsp
ZIP Size (KB)           : 2.52meg KB
================================================================
* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch              : not intended for
ActionQuake DM          : Yes
ActionQuake Teams       : Yes
DM Spawn Points         : 11
Max Player Load         : lots
Difficulty Settings     : No
New Sounds              : No, i didnt want to rip any off cos i 
			  dont know how to make my own
New Textures            : Yes
New Music               : No
Demos Replaced          : None
================================================================
* Installation *
 Extract (unzip) in the *:*\quake2\action directory. All paths provided.
================================================================
* Construction *

Base                    : New level from scratch
Editor(s) used          : WORLDCRAFT 1.6a 
Known Bugs              : Feel free to let me know if you find any
Build Time              : approximately a month and 10 days

			
Compile machine         : AMD THUNDERBIRD 1ghz @ 1.2ghz, 256meg RAM
QBSP3 Time              : 8 secs
QVIS3 Time              : 109694 secs
QRAD3 Time              : 1670 secs
			
			30hours, 56mins,  30secs.....Hell yeah, so many brushes
================================================================
* Description *
I live in a town called Traralgon, victoria, Australia. Ive always 
wanted to finish a map for action but never could, i was uninspirered
and had no direction or influences.i'd always tottered around with AQ2
map making but never got anywhere with it. But then came the latest (and i hope 
not last) AQMD mapping contest. So i thought this is it, finally i can 
do something ive always wanted to do, with direction. But then i had another
dilema, where to get my references from... So i finally came up with a
plan on the 27th of march (thats a little more than a month away from the deadline)
i hauled arse and i decided to take a little trip over to a town called 
morwell,  which is about 10kms away, and take some  photos for reference 
because morwell is such a run down town, sorta like an abandoned town or 
something with a few people left thier to keep the town alive. Well anyway
i took all of these photos used them and pieced them together to create my map.



================================================================
*Textures*

I made all of the textures feature in this map (with the exception 
of the ones indicated below) so dont flogg them and called them 
your own...please

These following textures i take no credit for, and are from other AQ2 maps:

Asphalt.wal
Asphalt.wal was modified to create grassphalt.wal and grassphalt2.wal
Gray.wal
roof103.wal
roof104.wal
patchystone.wal

And also those "The Killer" movie posters werent made by me, but take from 
the net and made into .wals
(if you havent seen The Killer, see it, really!)

killer1.wal                  http://home.swipnet.se/~w-20851/hemsida/killer.htm
japKiller.wal                http://home.swipnet.se/~w-20851/hemsida/killer.htm
killerrepr.wal               http://members.tripod.lycos.co.kr/apost/
killer2.wal, killer5.wall    http://members.tripod.lycos.co.kr/apost/


================================================================
* Credits *
id software, for sure, without them no Quake2.
The A-team without them no Action quake2.
and of course the Action Quake Map Depo with out them i wouldnt have 
gotten of my arse and made this map.
Wally, texture editor. ahhh wally.
Paint shop Pro 5, its damn old but does the job.
================================================================
* Where to get this level *

http://aqmd.telefragged.com i guess

================================================================
* Copyright / Permissions *

Copyright  2001 .  All rights reserved.

This level may not be distributed on any CD-ROM
without prior, explicit consent from 

This level may not be used on a commercial 
Multi-player server without similar explicit consent.


================================================================

