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* ACTION QUAKE II LEVEL INFORMATION *
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TITLE                   : Egyptian Temple 2
FILENAME                : etemple2
.zip CONTENTS           : Map, custom sky, sound, and textures.
AUTHOR                  : GreyDeath
e-Mail                  : greydeath@gta.igs.net
HOMEPAGE                : http://gdx.dnsalias.net
DATE                    : 03/12/2003
GAME PLAY TYPE          : DeathMatch/Teamplay/SPAQ2:LE/AQ:E(CTB and ATL)/LTK
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* LEVEL DESCRIPTION *
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********  An Egyptian Temple  ********
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SINGLE PLAYER           : 01 Player Respawn Points
CO-OPERATIVE            : 00 Player Respawn Points
DEATHMATCH              : 09 Player Respawn Points
ACTION QUAKE II         : 02 TEAMS
                        : 09 Player Respawn Points Per Team
SUGGESTED PLAYER LOAD   : 1 to 16
NEW TEXTURES ?          : Yes
NEW SOUNDS ?            : Yes
CD TRACK #              : 0
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* CONSTRUCTION *
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BASE MAP USED ?         : No, New Map
PREFABS USED ?          : Ones I created
EDITORS USED            : QERadiant Build 147 ,
UTILITIES USED          : txqbsp39.exe, timvis3.exe, ArghRad 2.01, Wally 1.38 Beta, PSP7
KNOWN BUGS              : level seen through the sky in some areas
                          
COMPILE MACHINE         : 950MHz Athlon
                          512MB RAM
QBSP2                   : 33      Seconds
VIS                     : 17280   Seconds
QRAD                    : 1027    Seconds
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* COMPILE LOG *
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C:\games\quake2\baseq2>full.bat etemple2

C:\games\quake2\baseq2>txqbsp39.exe maps\etemple2.map
TXQBSP3 0.9 -- based on code by id Software -- QUAKE 2
Modified by Armin Rigo and compiled Feb  6 2000 by Decker
--------------------------------
with extensions for QuArK (Quake Army Knife) :
  floating-point coordinates and enhanced texture positionning
http://www.planetquake.com/quark
--------------------------------
entering C:\games\quake2\baseq2\maps\etemple2.map
Entity 0, Brush 279: duplicate plane
Entity 0, Brush 279: duplicate plane
Entity 0, Brush 280: duplicate plane
Entity 0, Brush 281: duplicate plane
Entity 0, Brush 324: duplicate plane
Entity 0, Brush 1368: duplicate plane
Entity 27, Brush 3: duplicate plane
Entity 27, Brush 4: duplicate plane
Entity 60, Brush 3: duplicate plane
Entity 60, Brush 4: duplicate plane
0...1...2...3...4...5...6...7...8...9... (7)
0...1...2...3...4...5...6...7...8...9... (11)
writing C:\games\quake2\baseq2\maps\etemple2.prt
Writing C:\games\quake2\baseq2\maps\etemple2.bsp
   33 seconds elapsed

C:\games\quake2\baseq2>timvis3.exe -level 4 maps\etemple2.bsp
---- vis ----
testlevel = 4
reading C:\games\quake2\baseq2\maps\etemple2.bsp
reading C:\games\quake2\baseq2\maps\etemple2.prt
1851 portalclusters
5683 numportals
0...1...2...3...4...5...6...7...8...9... (76)
0...1...2...3...4...5...6...7...8...9... (17203)
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
WARNING: Leaf portals saw into leaf
Average clusters visible: 363
Building PHS...
Average clusters hearable: 838
visdatasize:473989  compressed from 858864
writing C:\games\quake2\baseq2\maps\etemple2.bsp
17280.0 seconds elapsed

C:\games\quake2\baseq2>arghrad.exe -v -extra -bounce 30 maps\etemple2.bsp
----- ArghRad 2.01 by Tim Wright (Argh!) -----
Modified from original source code by id Software

----- Settings -----
 -verbose enabled  (more detailed output)
 -extra enabled  (extra quality light sampling)
 -bounce set to 30  (radiosity bounces)
1 threads
qdir: C:\games\quake2\
gamedir: C:\games\quake2\baseq2\
----- Load BSP File -----
reading C:\games\quake2\baseq2\maps\etemple2.bsp
----- Light World -----
8955 faces
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
446714 square feet
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
patch->cluster == -1
28774 patches after subdivision
2145 direct lights
0...1...2...3...4...5...6...7...8...9... (295)
0...1...2...3...4...5...6...7...8...9... (645)
transfer lists: 192.1 megs
bounce:0 added:89967136.000000
bounce:1 added:41781644.000000
bounce:2 added:23155966.000000
bounce:3 added:14247326.000000
bounce:4 added:9427957.000000
bounce:5 added:6640571.000000
bounce:6 added:5002551.500000
bounce:7 added:3966290.250000
bounce:8 added:3326856.250000
bounce:9 added:2879352.250000
bounce:10 added:2587509.500000
bounce:11 added:2354953.000000
bounce:12 added:2193079.250000
bounce:13 added:2046000.500000
bounce:14 added:1937219.375000
bounce:15 added:1828482.375000
bounce:16 added:1744397.000000
bounce:17 added:1655869.000000
bounce:18 added:1585390.625000
bounce:19 added:1509520.875000
bounce:20 added:1447945.000000
bounce:21 added:1381203.500000
bounce:22 added:1326277.875000
bounce:23 added:1266754.000000
bounce:24 added:1217226.250000
bounce:25 added:1163719.375000
bounce:26 added:1118781.875000
bounce:27 added:1070441.250000
bounce:28 added:1029508.500000
bounce:29 added:985679.937500
0...1...2...3...4...5...6...7...8...9... (14)
----- Save BSP File -----
writing C:\games\quake2\baseq2\maps\etemple2.bsp
----- Time -----
 1027 seconds elapsed

C:\games\quake2\baseq2>
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* SPECIAL INSTRUCTIONS OR INFORMATION *
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Unzip into your action folder and play!

Thanks to the following people:
Idle		- for providing me with sneak releases and info on Q2Ice.  =]
Yukmouth	- for testing with me!
Bobert		- for testing with me!
Spear		- for...  He said something to encourage me I think...
Sorry if I missed or forgot anyone...  =]

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* COPYRIGHT/PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT
IN ANY FORM.
This LEVEL may be distributed ONLY over the Internet and/or BBS systems
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my written permission.

Action Quake II  1998-99 The A-Team. Quake II  1998-99 id Software. All rights reserved.