Title                   : Action Nitro City
Filename                : aqnitro.bsp
Author                  : Dave Munroe
Email Address           : dmunroe@vcd.hp.com
Date                    : August 21, 1998

Description             : This map is my variation of City Arena by Mortman.

Additional Credits to   : id Software for Quake 2,
                          The Action Quake team,
                          The authors of Qoole,

                          Morten Bjerre (Mortman) for permission to distribute
                          my variation of his map,

                          Xena, Buk Nekkid, werb, Bluto, and DogFace for play-
                          testing my map.

================================================================

Philosophy of gameplay  : My goal in making this map was to create something for
                          those players who prefer the stealthy stalking movements
                          and skills of a military sniper, although it's certainly
                          a good map for just running around in.  I wanted something
                          out in the open and that provided longer distances for
                          shooting than an enclosed map could provide.  To aid in
                          sneaking around carefully, I replaced the elevators with
                          stairs.

================================================================
* Play Information *

Single Player           : No
Cooperative             : No

Deathmatch 2-3          : Best for stalkers and wannabe snipers
Deathmatch 4-6          : Yes, the usual running around
Deathmatch 7+           : Not Tested (way too crowded for my likes)

Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : No
CD Track		: No

==================================================================

* Construction *

Base                    : Created from scratch as my first ever map, but
                          heavily influenced by City Arena (see Credits, above).

Editor(s) used          : Qoole
Build Time              : 60 hours
Compile machine         : Dual Pentium II, 300 MHz, 128 MB
Compile time            : ~50 minutes

Known Bugs              : Two sniper rifles are available, but one may disappear
                          if there are only two players and the second rifle is
                          left lying around too long.  At extreme distances, there
                          may be some "graying out" of the distant walls if you're
                          not using a graphics card -- think of it as mirage.

===================================================================================

* Miscellaneous information *

There's a "regular Quake2" version (w/appropriate weapons) available
called rqnitro.bsp

I called it "Nitro City" just to give it a unique name, figuring that
eventually there are going to be dozens of city-based Action maps.  The
"Nitro" comes from my fondness of British Nitro Express cartridges.

Spoiler information (somewhat): I haven't tried to make anything deliberately
secret, though a few things won't be obvious unless you've got time to explore
without getting shot.  Rock climbers will want to look for a way to get up the
wall and snipers will want to look for a way to get up to the roof of the
highest building.


        
===================================================================================

* Copyright/Permissions *

You may distribute this level as long as you include this text file and
the credits.

Feel free to email me with your comments or questions.

-Dave