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---------|  A S Y L U M   2   A : S E C O N D   R E L E A S E   V E R S I O N  |---------
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-------------------------|  An Action Half-Life Map  |-----------------------------
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-----------------  Copyright 1999 Richard Newman (Holy Goat)  -----------------
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    A two-storey asylum in a storm, with cells, wards, a kitchen, a canteen, 
    library and much besides. An interest in literature and artwork will be 
      well rewarded. Best suited for 4-12 players. Feel free to email any 
       suggestions to me at holygoat@telefragged.com. Thanks, and enjoy!    
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Thanks to: RaVeN, Axel, Valve, and the rest of the A-Team for everything.   

           http://ahl.action-web.net             http://ahlmd.telefragged.com    
                   http://www.mapfinger.com/Holy%20Goat     


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================================================================================
* LEVEL INFORMATION *
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TITLE                   : Asylum2 Version 2 (Asylum2a)
FILENAME                : asylum2a.zip
AUTHOR                  : Holy Goat
DATE                    : December 1999
GAME                    : Action Half-Life 
TYPE                    : DeathMatch/Teamplay
EMAIL ADDRESS           : holygoat@telefragged.com
HOMEPAGE URL            : http://ahl.action-web.net
 
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* LEVEL DESCRIPTION *
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The second version of Asylum2. A multi-level asylum with a wide variety of 
rooms and visual effects.

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SINGLE PLAYER           : No.
CO-OPERATIVE            : No.
DEATHMATCH              : Yes.
SUGGESTED PLAYER LOAD   : 4+.
DIFFICULTY SETTINGS     : No.
NEW TEXTURES            : Yes.
NEW SOUNDS              : Yes.
CD TRACK #              : None.
 
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* CONSTRUCTION *
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MAP BASE                : Asylum2 (which was started from scratch). 
PREFABS USED            : None.
EDITOR(S) USED          : Worldcraft 2.1 Beta 
OTHER UTILITIES USED    : Adobe Photoshop 4.0.
KNOWN BUGS              : None. 
COMPILE MACHINE         : P2-450, 256MB RAM.

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* OTHER RELEASED LEVELS BY THE AUTHOR *
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ACTION QUAKE II         : Asylum, Cinema.
ACTION HALF-LIFE	: Asylum2, DayDam, Actcity.

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* SPECIAL INSTRUCTIONS / ADDITIONAL INFORMATION *
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Don't go telling people about the secret(s) - it's more fun that way.
 
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* CREDITS *
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id Software		 : For getting me started on this in the first place.
Valve Software           : For the fantastic Half-Life and their support.
The rest of the A-Team   : For their mods, their help and for being cool.
Axel                     : For the sound help.

And everyone I've forgotten.
 
Special thanks to everyone on the Beta3 test board, without whom the pillars
in the corridors, the ladders and a few other things would not have existed in 
their current format. Thanks guys!
================================================================================
* COPYRIGHT / PERMISSIONS *
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Everything in this archive is Copyright 1999 Holy Goat.
Textures based on existing Valve textures are still copyright Valve Software.

If you want to use this readme file as a base for your own, mention me in it 
somewhere, and go ahead.
Let me know that your map has been released as well, and I'll put it up on 
the AHL Map Depot.

Authors MAY NOT use this level as a base to build additional levels.
No decompiling, hacking, or modification of the .bsp or related files is permitted.
If you want to know how I did something, or want to use a part of the level,
email me.
 
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS! If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!
 
This LEVEL may be distributed ONLY over the Internet. No money may be charged for 
this level AT ALL without first getting WRITTEN permission from ME.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way other than through a FREE ACCESS website or FTP site without my permission.

If you would like to use any of my textures or sounds in your own levels, you must 
FIRST contact me for permission. Any unauthorised use is frowned upon. I am watching.