Nightshift v1.1
 -- A map designed for the Action Half-Life mod
 
September 28, 1999
===========================================================================

Title                   : Nightshift
Filename                : nshift11.zip (nshift11.bsp, nshift11.txt)
Author                  : Dave Regis (Bulletbait)
Email Address           : bulletbait@yahoo.com
Description             : Action Halflife DM/TP Map
Recommended # of Players: ???

===========================================================================

New Textures		: none
New Sounds		: none
Editor used		: Worldcraft 2.1
Prefab Credits          : please see below

Development time        : ~3 weeks, mostly weekends
Compile time            : 
   QCSG     00:00:34 (hh:mm:ss)
   QBSP     00:00:24 
   QRAD     00:15:36
   VIS      00:45:16
   --------------------
   Total    01:01:50

   ## PII-350BX / 128 MB RAM (100MHz FSB) ##

===========================================================================

INSTALL INFORMATION:

Just make sure the BSP file is copied into your action\maps
subdirectory.  If there isn't a maps subdirectory, make one.
Might as well keep this text file with it as I'm certain it 
will be a valuable collector's item some day :^)

===========================================================================

COPYRIGHT INFORMATION

Nightshift is copyright 1999 Dave Regis.

When distributing this map, this text file must be included
in the package.  No modifications, please.  If you'd like to
see changes or borrow elements, contact me first.

This BSP may ONLY be FREELY distributed.  It may not be
included on any product for which a fee is charged, without
first obtaining my written permission.

===========================================================================

ADDITIONAL CREDITS

Several people contributed to the creation of this map, and
I'd like to make sure they get proper recognition.  There are
also several web resources I used; they are listed as well.

Playtesting: 
  Solo, Chickenhawk, Boomer, Prozac
  Their feedback during development was invaluable.

Prefabs:
  Subway Train   -- excellent work!
      Author        : Dave Waters
      E-mail        : baseman@msn.com

  Red Door       -- great educational tool for the beginner
      Author        : Carsten Schwartz
      E-mail        : hcschwartz@vip.cybercity.dk
      Web           : http://www.geocities.com/TimesSquare/Arcade/9022/

  Benches        -- nice, needed minor modification to scale
      Autor         : Freddy Kruger
      E-Mail        : DCNewson@yahoo.com

  Ladders        -- not so complex but still deserves mention
  Snack Machine  -- breakable glass, nice touch
  Dumpsters      -- simplified a bit
      Author        : Yak_Fighter
      Email         : YakFighter@aol.com

  Bulletin Board -- just right
  Hanging Lamps  -- awesome atmosphere
  Streetlights   -- nice, I thinned them down slightly
      Author        : QuakeGuru
      E-mail        : quakeguru@aol.com
 
  Explorer (SUV) -- very minor tweaking
  Truck          -- heavily modified Carlos' Explorer
      Author        : Carlos Salgado
      E-mail        : carlos@picklepc.com
     
  Soda Machines, Chairs, Desks, Shelves
  Bookcases, File cabinents
      Author        : Anon, included with Worldcraft 2.1

-----------------------------------------------------------

References / Resources:
  Handy Vandal's Almanac
      http://www.karljones.com/halflife/almanac.htm
      
  Department of Engineering - Forums
      http://halflife.lowlife.com/
      
  Half-Life Editing Center - Mapping Basics
      http://www.halflife.net/hec/mpbasics.htm
  
  Half-Life Editing Resource Center
      http://halflife.gamedesign.net/

  info_design - Home of TFC editing (tutorials, esp leak correction :)
      http://info.gamedesign.net/tutorials.htm
      
  Polygon Count Reduction Methods
      http://www.gamedesign.net/quake2/tutorials/poly_reduction/tricks.htm
  
  Gamedesign.net Prefabs (excellent collection)
      http://prefabs.gamedesign.net/