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* LEVEL INFORMATION *
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TITLE		:Riot Zone Deathmatch
FILENAME	:riotzonedm.bsp
AUTHOR		:Adam Jacques (aka {SSD}SolidSnake-ALC-)
DATE      	:6.27.2000
GAME		:Action Half-Life
EMAIL 		:oceanize@ulster.net
HOMEPAGE URL     :http://ahl.action-web.net/
{SSD} URL            :http://ssd.clanHappy.com/

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* LEVEL DESCRIPTION *
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A riot-torn street alley outside of a small storage building.  A riot has just occured, you are the riot police. 

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* PLAY INFORMATION *
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SINGLE PLAYER	:yes, against bots
DEATHMATCH   	:yes, recommended
TEAMPLAY	:yes
DIFFICULTIES	:no
NEW TEXTURES	:yes (smoke, SSD1, dives)
NEW SOUNDS 	:no
INSTALLATION	:Make sure the .bsp is in your AHL map folder, the .wad file is in the AHL folder and the sky files in the gfx/env folder.
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* CONSTRUCTION *
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BASE		:new from scratch
EDITOR		:QUARK (QUake ARmy Knife)
BUILD TIME	:*A LONG TIME
BUGS		:i didn't find any, so if you do, please e-mail me
COMPILE SYSTEM	:PII 350 w/64mb RAM, 16mb Voodoo 3 
		3000
COMPILE TIME	:appx. 3 hours

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* CREDITS *
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The A-Team for Action Half-Life 
RawHyde for raw_tall texture
Vincent de Perrot alias Fragman for turret gun prefab (modified)
xKinetiCx for the tank prefab (modified)
David Spurr for the police car (modified)
Whoever made the sky whouse
Holy Goat for hosting it at the AHLMD
BulletBait for some nice feedback

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* PERMISSIONS & COPYRIGHT *
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You may not distribute this map (riotzonedm.bsp) unless you include this file, unmodified and
whole, along with it, and have the permission of the author.  You may not modify this map.
You may not use this map as a base for your own maps.  You may not charge for this map
in any form, without the author's permission.

This map is intended for use only with Action Half-Life, if you wish to use it for other mods, you must contact me at oceanize@ulster.net and get my authorization.

riotzonedm.bsp is (c) Copyright 2000 Adam Jacques