 The Powerstation
 
 This map is set in abandoned powerstation that was built in the 1950's.
 The level is both good for DM and Teamplay, though there are no goals.
 However within the place is an old nuclear reactor with just enough fuel.
 One activated the reactor will power the lights in the basement bunker for
 about 3 minutes before it overheats and shuts down,releasing a copius amount
 of radioactive fall-out for about a minute,The only safe place is the bunker
 which by now has gone dark.Obviously whichever individual or team has the 
 torch or the flash light will clean up.

 OctaveDoc@fuckyou.co.uk (it's a real address!)
 www.geocities.com/shiningwitz
                
 Other Levels By Me      : Inner-city,Inner-city2,Windmill
 PlayTesters             : Agent Orange,Biscuits,Royston,Kragvar,Narcmoll,
                           PainGypsy,Polaris,C@irath,JFreak and the SAS clan                                        
 Thanks                  : Mr_grim for the wicked code,and all the A-Team
                           for such a great mod.Particular thanks to Oddjob,
                           Holy Goat,Karrillion and Raven.for their support.
                           Sorry if I forgot anyone
 Textures used           : Octave1.wad,the valve textures.

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* Play Information *

 Single Player           : YES! well, against BOTS (they're dumb but fun!)
 Deathmatch 2-4          : Passable though finding each other can be difficult
 Deathmatch 5-16         : Ideal
 Deathmatch 17-100       : Could get crowed....
 Teamplay                : Works ok,no goals though (next map!)
 New Sound               : Yes,arcs,turbine powerup,modified valve sounds
                           Alarm sound from Neil Manke's Darkstar
 New Graphics            : Yes.Custom textures around the place,but don't worry                            
                           folks!-nowadtextures was used so no extra .wads! >8 )-
 New music               : No,but on your first walk around the level play track 
                           11 from the half-life CD

* File Location Information*

 hmmmm-you should extract the zip to the root of your hard-drive or where-ever your Sierra folder is.
 The zip will put them in the right places,but here's where they should go:

 Sierra/Half-life/Action/Sound/Octaved/
 allclear.wav
 arcloop.wav
 bigwarning.wav
 pwrup1.wav
 staf_warn1.wav
 staf_warn2.wav

 Sierra/Half-life/Action/maps
 powerstation.bsp
 powerstation.txt
 powerstation.wps
 powerstation.loc

* Construction *

 Base                    : None
 Build Time              : Evenings here and there over 4 months (shiiiiit!)
 Compile Time            : 24 minutes full compile p3 550,256 mb ram,37 gig HD
 Editor(s) used          : WorldCraft v.2.1, Wally.
 Known Bugs              : None currently known about
 Features info           : Bot support,loc file support.Extensive multi-manager system.
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* Other Info *
* Distribution *

 Copyright 2000 Shining Wits Productions
 Upload this wherever you want (once beta3 is out), just keep the ZIP intact. 
 This level has been made out of the sheer enjoyment of AHl for fun, It is Public Domain,  
 If you want to do anything with that invovles making money-Tough shit!If I find out this has happened
 I will be pissed off!This level is not be involved with anything to do with sale or money whatsoever.
 BE WARNED
 
 If you're going to include this level in any kind of collection, e-mail me just so I know.
 
 Don't modify this in any way. If a new version of AHL comes out with new stuff I need to add, 
 I'll probably know, and release a new version myself.

 The Octave Doctor



