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* LEVEL INFORMATION *
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TITLE                   :The Ghastly Factory of Horrid and Untimely Death with other Creepy Words
FILENAME                : fcty.bsp
AUTHOR                  : Ponk Rok
DATE                    : August, 2001
GAME                    : Action Half-Life
TYPE                    : Deathmatch/Teamplay
EMAIL ADDRESS           :ponkrok@hotmail.com
HOMEPAGE URL            : http://ahl.telefragged.com (for the mod, I have none)
 
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* LEVEL DESCRIPTION *
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A factory is a classic location for the final showdown to take place in any lousy action
film, especially in an action comedy from the golden 80s in which there's a cop whose
former partner has been killed on duty and who hasn't accepted anyone to work with him
since. But criminals kill an old man and his dog or cat or frog or whatever is left all alone.
For some strange reason this animal becomes the new partner for this bitter and hard
boiled cop. First, he hates the smelly/slimy/obscene/hairy/hairless bugger, but eventually
they become, not only partners, but the closest friends ever and save each other's lives
by turns.

Got it?

So, it is a factory, kinda small one, that is. They are manufacturing something there at
the daytime, don't ask what, but as the sun sets, the place gets crowded of suspicious
people for all kinds of criminal gangs like to practice killing each other there. The most
notorious of them are The Black and The White. Only the best of the best blah blah blah
blah blah this extreme game of life and death blah blah blah blah gore blah blah
rewarded with the respect of blah blah blah blah whistling bullets blah blah blah blah
blah blah incredible pain blah blah blah the whole thing was entirely made out of
rubber blah blah blah blah to sense the presence of fear blah blah blah

All the weapons are in, except m4. No extra clips, so use the ammo you have wisely. Well,
actually there are quite a lot of weapons, so you aren't very likely to run out of ammo,
at least not all the time.

The factory.loc file is quite big compared to the usual size of a .loc file. It was hard to make
it work properly. I hope it doesn't have too much bugs in it.

Oh, and he has problems with his ex-wife.

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SINGLE PLAYER           : No.
CO-OPERATIVE            : No.
DEATHMATCH              : Yes
SUGGESTED PLAYER LOAD   : 4-10(?) I know 6 is fine.
DIFFICULTY SETTINGS     : Not Applicable.
NEW TEXTURES            : Yes
NEW SOUNDS              : Yes
CD TRACK #              : 0
SECRET                  : No.
 
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* CONSTRUCTION *
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BASE	: Made from scratch
BUILD TIME	 : About a month (But how many hours would that be? Dunno.)
PREFABS USED            : Some stuff (a desk, chairs, etc.) from Half-life
EDITOR(S) USED          : Worldcraft 3.3
OTHER UTILITIES USED    : Wally, Paint Shop Pro 7
KNOWN BUGS              :When you throw a knife on a conveyor (upstairs), you'll get a
		  weird "Matrix effect". Try it yourself, it looks funny. I can't do
		  anything about it, so it doesn't bother you, right?
COMPILE MACHINE         : P II 333, 128mb RAM
COMPILE TIME	:some 50 minutes (full vis and extra rad)

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* OTHER RELEASED LEVELS BY THE AUTHOR *
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None. (Some level has to be the first one, eh?)
 
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* CREDITS / SPECIAL THANKS *
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Id Software, Valve Software, The A-Team, and everyone in the Action community.

He/she/it/them (Mloclam, I think) who made clamtex.wad and kintex.wad 

Zoner for his compile tools.

The blokes (Hellbringer and AK-47, I think) behind Wavelength mapping tutorials.

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* COPYRIGHT / PERMISSIONS *
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If you would like to include this level in anything (eg. a mod, a cd) that is going to be
published in any way, you should contact me first. Especially, if it is some kind of
commercial use. You may distribute the level itself freely. It must include the files that
came with the ZIP file, so perhaps it would be easiest to distribute only the original ZIP
file and stop planning anything vicious, you nasty little twit!

Steal the textures freely, just credit me for any of them.





















"A squid eating dough in polyethylene bag is fast & bulbous. Got me?" Don Van Vliet