// Half-Life Texture Types.  Modify this file only if texture names are changed!
//  'M' metal, 'V' ventillation, 'D' dirt, 'S' slosh liquid 
//  'T' tile, 'G' grate (Concrete is the default), 'W' wood, 'P' computer, 'Y' glass
// NOTE: only the first 12 characters of the texture name are used
// NOTE: a maximum of 512 textures may be tagged in this file

V DUCT_FLR01
V DUCT_FLR01A
V DUCT_FLR02A
V DUCT_VNT
V DUCT_VNT2
V DUCT_WALL01
V DUCT_WALL02
V DUCT_WALL03
V DUCT_WALL04
V SILO2_COR

D OUT_GRVL1
D OUT_GRVL2
D OUT_GRVL2B
D OUT_GRVL3
D OUT_MUD1
//D OUT_RK1
//D OUT_RK2
//D OUT_RK3
//D OUT_RK4
D OUT_SND1
D OUT_SND2
D OUT_SND2B
D OUT_SND2C
D OUT_WLK
D OUT_GRSS1
D OUT_DIRT1
D OUT_DIRT2
D GENERIC48
D GENERIC49
D GENERIC51
D GENERIC52
D GENERIC93
D OUT_PAVE2
D OUT_SNBAG
D OUT_SNBAG2
D OUT_SNBAGB
D OUT_SNBAGC
D OUT_TNT2
D OUT_TNT1
D OUT_TNT1B
D OUT_TNT1C
D OUT_TNT3
D OUT_TNT3B
D OUT_NET1
D OUT_NET1B
D FROSTSEWFLR
D FELT1
D CARPET
D FIFTIES_FLR0
D CARPRED
//octave doctor
D od_carpet1
D od_carpet2
D od_70carp1
D od_70carp2
D od_70carp3
D od_oricarp1
D od_oricarp2
D mlocarpet1
D mlocarpet2
D mlocarpet3
D mlocarpet4
D mlocarpet5
D mlocarpet6
D mlocarpet7
D mlodirt
D mlograss1
D mlograss2
D mlograss3
D mlograss4
D mlograss5
D mlogravel1
D mlogravel2
D mlogravel3
D grass
D tarmack
//octave doctor

G GENERIC109
G GENERIC015C
G GENERIC015D
G GENERIC015E
G GENERIC015F
G GENERIC015G
G GENERIC015H
G GENERIC015I
G GENERIC015
G GENERIC015A
G GENERIC015B
G BABTECH_FLR02
G CRETE2_FLR03
G CRETE2_FLR03A
G CRETE2_FLR03B
G CRETE2_FLR03C
G ELEV1_FLR
G ELEV2_FLR
G ELEV_FLR
G GRATE1
G GRATE2
G GRATE2A
G GRATE3A
G GRID1
G GRID2
G TNNL_FLR12
G TNNL_FLR12A
G TNNL_FLR1A
G LAB1_STAIR2A
G FROSTFLOOR
G GRATE4A
G GRATE3B
G GRATESTEP1
G GRATESTEP2
G GRATESTEP3
G GRID1
G GRID2
G GENERIC015V

//M TNNL_FLR6
//M TNNL_FLR6B
M C1A1_FLR1
M BABFL
M C2A3TURBINE1
M C2A3TURBINE2
M C2A3TURBINE3
M C2A3TURBINE4
M SILO2_P2
M SILO2_P2B
M SILO2_P3
M SILO2_P4
M SILO2_PAN2
M SILO2_W1
M SILO2_W1A
M SILO2_WALL1
M SILO2_W2
M BABTECH_C5
M LAB3_FLR2A
M LAB3_FLR2B
M FIFTIES_CMP3
M LAB1_STAIR2B
M OUT_QUNST11
M FREEZER_FLR1
M GENERIC015N
M GENERIC015P
M GENERIC015R
M GENERIC0150
M GENERIC015S
M GENERIC015T
M GENERIC015U
M GENERIC015V
M GENERIC015V2
M C1A4_DOME3
M TABLE
M STEEL
//octave doctor
M rust_steel
M rust1
M rust2

S GENERIC_114
S WATERBLUE
S WATERGREEN
S TOXICGRN
S FLUID1A
S FLUID1B
S FLUID2
S FLUID3
S FLUID4
S WATERSILO
S WATERSILO2
S WATERF
S FLUID1A

T FIFT_BLOODFLR
T FIFT_BLOODFLRA
T FIFTIES_F01
T FIFTIES_F02
T FIFTIES_F03
T FIFTIES_F03B
T FIFTIES_FLR01
T FIFTIES_FLR02
T FIFTIES_FLR02B
T FIFTIES_FLR02C
T FIFTIES_FLR03
T FIFTIES_FLR03B
T FIFTIES_FLR5
T LAB1_BLUXFLR1
T LAB1_BLUXFLR1B
T LAB1_BLUX1
T LAB1_BLUX1B
T LAB1_C4003
T LAB1_C4A001
T LAB1_C4B002
T LAB1_C4D2
T LAB1_CAB2
T LAB1_FLOOR2A
T LAB1_FLOOR2B
T LAB1_FLOOR3
T LAB1_FLOOR4
T LAB1_FLOOR5
T LAB1_FLOOR6
T LAB1_FLOOR10
T LAB1_FLR3
T LAB1_FLR4
T LAB1_FLR4B
T LAB1_FLR4C
T LAB1_FLR4D
T LAB1_FLR5B
T LAB1_FLR5C
T LAB1_FLR5D
T LAB1_FLR5D
T LAB1_FLR6B
T LAB1_FLR6C
T LAB1_FLR6D
T LAB1_W8FLR1
T LAB1_W8FLR1B
T LAB1_W8FLR1C
T LAB1_W8FLR1D
T C2A4_FLR6
T C1A2_FLR1
T C1A2_FLR2
T C1A0_LABFLRB
T C1A0_LABFLRC
T C1A0_LABFLRD
T C1A0_LABFLRE
T C1A0_LABFLR
T TILES1
//octave doctor
T mloftile1
T mloftile1a
T mloftile2
T mloftile3
T mloftile3a
T mloftile4
T mloftile5
T mloftile6
T mloftile9
T ceramicfloor
T newlino
//octave doctor

// UNBREAKABLE CRATES
W CRATE01
W CRATE02
W CRATE02B
W CRATE03
W CRATE04
W CRATE05
W CRATE06
W CRATE07
W CRATE08
W CRATE08B
W CRATE09
W CRATE09B
W CRATE09C
W CRATE19
W CRATE20
W CRATE21
W CRATE22
W CRATE23
W CRATE25
W FIFTIES_DR6
W FIFTIES_DR6A
W FIFTIES_CCH1
W FIFTIES_CCH2
W FIFTIES_CCH3
W FIFTIES_CCH4
W FIFTIES_DR1K
W FIFTIES_DR2
W FIFTIES_DR7
W FIFTIES_DR8
W FIFTIES_DR9
W FIFTIES_DSK1
W OUT_SLAT01
W OUT_WD
W OUT_CAC1
W OUT_CAC2
W OUT_CAC2
W BCRATE02
W BCRATE03
W BCRATE04
W BCRATE05
W BCRATE06
W BCRATE07
W BCRATE08
W BCRATE12
W BCRATE14
W BCRATE15
W BCRATE16
W BCRATE17
W BCRATE18
W BCRATE25
W BCRATE26
W CRATE10
W CRATE11
W CRATE12
W CRATE13
W CRATE24
W CRATE27
// GRIM
W SNOW_BRIDGE1
W STEP1
W WDFLR2
// GRIM
//octave doctor
W woodfloor
W woodfloor2
W staffwood
W mlowood1
W mlowood2
W mlowood3
W mlowood4
W mlowood5
W mlowood6
W mlowood7
W mlowood8
W mlowood9
W mlowood10
W mlowood11
W mlowood12
W mlowood13
W mlowood14
W mlowood15
W mlowood16
W mlowood17
W mlowood18
W mlowood19
//octave doctor

P C3A1_NRC2
P C1A1_GAD1
P C1A1_GAD2
P C1A1_GAD3
P C1A1_GAD4
P C1A1_GAD4A
P C1A1_GGT8
P C1A4_PAN1A
P C1A4_PAN1B
P C1A4_SWTCH1
P C2A2_SATORB
P C2A4_CMP1
P C2A4_GAD2
P C3A2A_W1D
P C3A2A_W1E
P C3A2A_W2D
P C3A2A_W2E
P DRKMTL_SCRN2
P DRKMTL_SCRN3
P DRKMTL_SCRN4
P DRKMTLT_WALL
P FIFTIES_GGT8
P FIFTIES_MON1
P FIFTIES_MON1B
P FIFTIES_MON2
P FIFTIES_MON2B
P FIFTIES_MON3
P FIFTIES_MON3B
P FIFTIES_MON4
P FIFTIES_PAN2
P GENERIC105
P GENERIC106
P GENERIC107
P GENERIC114
P GENERIC87A
P GENERIC88A
P GENERIC89A
P GENERIC113
P LAB1_CMPM1
P LAB1_CMPM2
P LAB1_CMPM3
P LAB1_CMPM4
P LAB1_CMPM5
P LAB1_CMPM6
P LAB1_CMPM7
P LAB1_CMPM8
P LAB1_COMP1
P LAB1_COMP2
P LAB1_COMP3
P LAB1_COMP2A
P LAB1_COMP10A
P LAB1_COMP10B
P LAB1_COMP10C
P LAB1_COMP10D
P LAB1_COMP10E
P LAB1_COMP7
P LAB1_COMP8
P LAB1_COMP9A
P LAB1_COMP9A2
P LAB1_COMP9B
P LAB1_COMP9C
P LAB1_COMP9D
P LAB1_GAD2
P LAB1_GAD3
P LAB1_GAD4
P LAB1_RADSCRN2
P LAB4_GAD3
P LAB4_GAD4
P LAB4_SWTCH
P LAB_COMPM4
P RECHARGEA
P TNNL_GAD1
P TNNL_GAD2
P TNNL_GAD4
P C2A4C2C
P C2A4W1B
P LAB1_CMP
P LAB1_CMP1
P LAB1_CMP2
P LAB1_COMP3
P LAB1_COMP3A
P LAB1_COMP3B
P LAB1_COMP3C
P LAB1_COMP3D
P LAB1_COMP4
P LAB1_COMP5
P LAB1_COMP7
P LAB1_COMP8
P LAB1_SW1
P LAB_CRT1
P LAB_CRT10A
P LAB_CRT10B
P LAB_CRT10C
P LAB_CRT10D
P LAB_CRT2
P LAB_CRT3
P LAB_CRT4
P LAB_CRT5
P LAB_CRT6
P LAB_CRT7
P LAB_CRT8
P LAB_CRT9C
P CRETESTCH01A
P DRKMTLLGT1
P FIFTS_LGHT01
P FIFTS_LGHT3
P FIFTS_LGHT4
P FIFTIES_LGT2
P FIFTS_LGHT5
P GYMLIGHT
P LIGHT1
P LIGHT2A
P LIGHT3A
P LIGHT3B
P LIGHT3C
P LIGHT3D
P LIGHT3E
P LIGHT3F
P LIGHT4A
P LIGHT5A
P LIGHT5B
P LIGHT5C
P LIGHT5D
P LIGHT5E
P LIGHT5F
P LIGHT6A
P METALSTCH2
P TNNL_LGT1
P TNNL_LGT2
P TNNL_LGT3
P TNNL_LGT4
P LAB1_GAD2
P ELEV1_DWN
P SPOTBLUE
P SPOTGREEN
P SPOTRED
P SPOTYELLOW
P LAB1_GAD3
P LAB1_GAD3B
P ELEV2_PAN
P ELEV1_PAN
P C2A4X_C3
P C2A4X_C1
P MEDKIT

Y GLASS_BRIGHT
Y GLASS_DARK
Y GLASS_MED
Y GLASSBLUE1
Y GLASSBLUE2
Y GLASSGREEEN
Y GLASSGREEEN

// GRIM
// N = Snow (make snow sounds)
N SNOW_1
// GRIM
//octave doctor
N snow_generic
N snow_generic2
N snowy
//octave doctor

//BananA

M BN_container1a  
M BN_container1c  
M BN_container2a  
M BN_container2c  
M BN_container3a  
M BN_container3c  
W BN_crate3a      
W BN_crate3b      
W BN_crate4a      
W BN_crate4b      
D BN_crete6       
M BN_dumpster1b   
M BN_dumpster2b   
M BN_N1           
M BN_N3           
D BN_rails1       
W BN_wood3        
W BN_wood4        
W BN_wood5        
W BN_wood6        
M BN_zugende      
M BN_zugseite2    


D mlobn_grass5a
T BN_floor7b
T BN_floor7

//BananA