

AHL Urban Riot v2.1
====================

Changes in v2.1
---------------

Mat file errors corrected, thanks to Kissamies. 
Zip file for all installaphobes. 
Rain removed to increase FPS.
Windows widened in flat to aid stunting  and
coach roof accessible from road. Suggested by [A$Z]Borg
Billboard lights made uncampable on suggestion from [A$Z]Larusso



Changes in v2
--------------

Players radio binds are now audible.

Map was reskinned a bit.

Extra vehicles added.

Waypoint file added.



Usage
-----

This Map is to be used only for AHL (Action Half Life). 
This Map is not to be used by any other mod without permission of the author.
This Map is not to be decompiled.

Author
------

[ladnet]brad 

	brad@ladnet.darktech.org
	www.ladnet.darktech.org

Files
------

	ahl_urban_riot2_1.bsp
	ahl_urban_riot2_1.ini
	ahl_urban_riot2_1.mat
	ahl_urban_riot2_1.loc
	ahl_urban_riot2_1.res
	ahl_urban_riot2_1.awf
	whousert.tga
	whousedn.tga
	whouseft.tga
	whouself.tga
	whousebk.tga
	whouseup.tga
	arcade2.wav
	birdfly2.wav
	citynoise1.wav
	citynoise2.wav
	club1.wav
	copter.wav
	csbell.wav
	doormove10.wav
	doormove9.wav
	muzak.WAV
	neon.wav
	policeradio1.wav
	policeradio2.wav
	waka.wav


Theme
-----

The gun store has been looted. The local hoodlums have armed themselves.
The police have surrounded the area. Time to shoot the place up.


r_speeds
--------

This map has some high speeds so will no doubt be suited to vote in for people with
machines with a little more guts. r-speeds in some areas are around 1000 to 1100 mark.

Known Bugs
==========

Under Linux the club lights and record decks may stop after a few rotations. This
is a known problem with the Linux server and is currently not fixed. 

The fridge lights sometimes get confused and stay on even the door is shut.

This map is also a little ugly. 

Credits
=======

Textures
--------

Obviously to....

Banana
Hondo
OctaveDoctor
Plexor
Drumdude
DOOManiac
Axel (least I think he was a real person?)
   and any other AHL mapper I have forgotten. 

Other not necessary AHL textures used belonged to....

Cayle George

Dethtex schwenz@evilfucker.com http://users.nac.net/schwenz/

author:           Sock 
email:            sock@planetquake.com
URL:              http://www.planetquake.com/simland

The Mighty Pete

EvileDick@digital-e.demon.co.uk

X-Tender
--------------------
E-Mail: xtender2k@gmx.de
Hoempage: www.fuchtelworld.de
ICQ: 64276641
--------------------

Unknown Author of STW textures

Max Payne Textures 
Courtesy of (C)1998-2001 Remedy Entertainment Ltd.

KingPin textures originally donated by Xatrix and tiled and modified by Mloclam.
psyduck@planetaction.net


Sampa Texture Set - by Roger Mataleone (mataleone@yahoo.com)

Wad "WaterFront2" by Waldo 

Jinx's wads http://pooka45.tripod.com


Prefabs
-------

-Bins, TV's, Benches-

[ladnet]Hunter

-Fridge-

Predicator2000 

predicator2000@email.com <predicator2000@email.com>

-Coke Machine-

heBrain (Pierre Dimba)

Email Address : smokey_1024@yahoo.com

- Dumpster's -
By	: Tanny "Clone" Lund
E-mail	: tannyl@mail.dk
Website	: http://xg.dk/avsp/

-Swat Pack-

Some modifications to exisiting prefabs also made

Title:			   	: NYPD SWAT prefab pack
Description:		   	: Prefab pak for CS:Halflife
Filenames:		   	: NYPDSWAT.txt, coma_swat.wad,  				  CStrike_NYPDSWAT.ol, police.wav
Author                     	: prefabs and textures by ComaWhite
Authors E-mail Address	   	: coma_w@hotmail.com
ICQ				: 30061132

======================================================

-Lamps-

Robert    robert.der.meister@jan.net

-Centipede and Pac Mac game- 

Unknown! If you ever read this let me know!
No note in zip file. Rest of arcade machines are esentially same machine reskinned.

-Kitchen Stuff zip with table and seats-

Used these re-skinned. Authoer unknown, was on prefab land. 


Sounds
------

Sounds in AHL used by this map are moved to the ladnet directory in case they move around
in a next release of AHL. These are:

csbell.wav
citynoise1.wav
citynoise2.wav
neon.wav
doormove9.wav
doormove10.wav

All other wavs download from free wav sites and re-editing work done by [ladnet]sykes



Help
----

[ladnet]PublicLag.[ladnet]vimes,[ladnet]hunter and the inhabitants of the AHL Map Depot
Forum. The ladnet crew in Bristol [ladnet]tcr and [ladnet]sykes for technical services. 

If I have missed anyone, appologies.

[ladnet]brad 
brad@ladnet.darktech.org
www.ladnet.darktech.org


