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   Half-Life Map Spec Sheet
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------General Information--------------------------------------------

Title		: Goldeneye Temple
Filename		: ahl_getemple
Authors		: Jinx
Authors Email	: jinx@cryotank.net or matthewblevins@hotmail.com
Home page	: http://www.cryotank.net/maps/
Description	: a console-esque temple map
Previous Maps	: ahl_hypersanctum, ahl_gebasement_v2, ahl_meatpit, ahl_stormvale, ahl_battleschool, ahl_temple
Upcoming Maps	: aut_hatecorp (maybe)


------About This Map-------------------------------------------------

This is the 'lite' version of my Temple map that is in v1 of AHL. This is the old layout before I did major changes, and it resembles the Goldeneye map much more closely in that way.

Basically, I thought this layout was different enough to warrant a separate release. Also, I wanted to go for a "console-style" look in this map, kind of like I did with ahl_gebasement_v2. In other words, the architecture is simpler, there are fewer textures, and weapon spawns are marked and whatnot. There are also teleporters.


------Credits and Thanks---------------------------------------------

Calpomat & Adam, whose music loops I got on Flashkit.com for this map.
Not sure about Adam, but Calpomat's stuff can be found at these links:
(http://www.flashkit.com/search.php?term=calpomatt&per=10&page=1&field=Contact_Name&cat=loops)
(http://www.calpoly.edu/~mghanson/flash/spacegrid.html)

Thanks to Borg, Payback, and the rest of the A-Team for keeping Action going, and to everyone else I've made friends with through this mod!

------Texture Credits------------------------------------------------

Mr. Clean's Texture Set 2: the main texture set you see it from this wad.
(http://www.planetquake.com/mrclean/) (http://www.planethalflife.com/wadfather)

Manah: some textures from his public wads. (http://www.planethalf-life.com/manah/)

Cayle George: a few from his "megawad". (http://www.planethalflife.com/cayle/)

Muad'dib: I used textures of Muad'dib's to make some custom sprites used in this map. (http://www.planetunreal.com/muad/) (http://www.planethalflife.com/wadfather)

MasterPlan: I used an animated fire texture in his Chronic texture set to make the fire sprite used in this map. (http://www.planethalf-life.com/wadfather)

Doenerking: That amazing water texture is his. (http://www.thedoenerking.de/)


------Additional Info, Tips, and Notes-------------------------------

This version of the map has a teleport system inside the pool at the center of the map, allowing you to go almost anyplace else in the map instantaneously. The teleporters take you roughly in the direction they are from the center of the pool, and each in/out set of teleporters has a unique sprite so you can quickly learn which goes where.


------Play Information-----------------------------------------------

Single Player	: No.
Deathmatch	: Yes.
Teamplay	: Yes.
LMS		: Yes.
Modification	: Action Half-Life
Map Description	: A temple...
How Many Players	: 4-16 (medium-sized map)


------Map Information------------------------------------------------

New Textures	: Yes, no default HL textures here. (see credits)
New Sounds	: Yes.
New Models	: Yes, by Tormentus.
New Sprites	: Yes. Flare sprites of Muad'dib's and a fire sprite by Masterplan.
New Skymap	: No.


------Construction---------------------------------------------------

Base		: Temple from Goldeneye, for N64 by Rare.
Editor(s) used	: Valve Hammer, Zoner's Tools
Texture editors	: Wally, Photoshop
Compile Machine	: Athlon 2700+ 1GB ram
Compile time	: About 5 minutes.
Playtest time	: None.


------Copyright-Permissions------------------------------------------

Authors may not use this level as a base to build additional levels without my direct permission.

You MAY NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!.

This zip may be distributed ONLY over the Internet. You are NOT authorized to put this zip or its contents on any CD or distribute it in any way without my permission. Which I may give, just ASK ME! You are not allowed to sell or distribute this zip or its contents for profit. This includes distribution on FilePlanet and other websites which charge people to download. Basically you are NOT allowed to make MONEY off of MY work.
