Version 1.1 (June 27, 2003 - Current Version)
- Remodeled Hospital
- Changed RPC entrance
- Changed RPC exit
- Re-did armory in jail
- Expanded Jail Control Center balcony
- Added a 'mob hideout' behind buds
- Removed the large area behind buds (Devil St.)
- Removed the large area behind the new apts. (Celebration Ave.)
- Fixed gun shop door
- Removed weapons from gunshop window (replaced with models)
- Removed the infamous egg
- added a laser pointer to room 2C
- removed old office chairs, replaced with models.
- Computers in cafe replaced with models.
- mugs (models) now added for ambience
- steam in the maintaince of sewer adjusted
- gamma in map adjusted (tuned up for brightness)
- Fixed 'getting caught' on an invisible wall in the sewers
- Tree trunks now replaced with models.
- Transformer added to powerlines in Plaza area (model)
- Arcade machine sounds adjusted
- Front window of buds now respawns faster (experimental)
- ambient antennas added to the back of the map.
- Map size decreased.

Version 1.0 (March 13, 2003)
- New sky
- new map sounds
- better brush construction
- elimination of the bland tunnel
- elimination of the sewer water
- better clipping
- new apartment complex
- arcade machine changed
- new cafe (smoothies)
- gun shop fixed
- fixed jail doors (final)
- balcony added to the police station
- Cell Block door is now toggleable
- lights added under the breaking bridge
- .loc file fixed (%l)
- .mat file fixed (material sounds)
- additions behind buds tavern
- buds tavern widened
- lockable doors added to buds
- old apartments have lockable doors
- broken pipe changed to a steam pipe
- office in the sewers has a working door
- new cars added
- busses tweaked
- glass strengthened
- power generator in the hospital fixed
- chairs and couches no longer get players stuck
- modified the TV's picture
- lighting tuned
- apartment upper level re-done
- elevator in apartment works now
- Made the map better

BETA 3 (November 2002)
- Widened map
- updated .loc file
- updated .mat file
- removed all eggs
- re-vamped Hospital
- re-vamped Gun Shop
- tweaked jail system
- fixed jail doors
- Added new 'cafe'
- Added more apartments
- Blocked all other map exploits
- Texture errors fixed
- Textures 'buffed'
- sewer system added
- jail button moved to sewer
- 'Power Generator' added to the hospital
- Bridges opened (most of them)
- Map made better
- new sounds

BETA 2 (July 2002)
- Revamped Jail System
- Re-vamped Police Station
- Revamed GunShop system
- Revamped Apartment Housing
- Texture sounds and decals
- Blocked ALL map exploits
- Control Room to prison has bullet-proofing
- Gun shop has bullet-proofing
- Sky fixed so it shows the originally planned sky
- Eggs
- TxT file changed to include map description
* Locations added so you can use %L
* Materials now make sounds and decals accoding to what they are
* Overview map included
* RES file included
* WLF file included to prevent spawning of useless items

BETA 1 (June 19, 2002)
- Map released




