ahl_aftershock

Map - snugglestheteddybear (decrepid@optonline.net)
Textures - Taken from quake 3 arena, all texture credits (with the exception of valve's water and 
decals), go to iD Software
Skybox - Same as used on ahl_astorage (fullmoon)

Thanks to the creator of HLDM map x-fire, my main inspiration for making this map

Created for 2vs2 LAN play, so naturally thats what i would recommend it for, however i included more 
than 10 spawn points for those of you love ahl because of the chaos of involved with 16 players on a 
map designed for 4. Feel free to distribute this map for non-financial gain anyway you see fit, but
please try to include this readme in with the map at all times.

-snuggles

