=============================================================================
Title                   : Village By The Sea
Version                 : Public rev. 1

Files                   : Seavill.bsp and what your reading

Release Date (DD/MM/YY) : 6/11/99

Author                  : Tommy Perez A.K.A Tipper B. Squakin' , or, Banzia
Email Address           : tommyperez@juno.com send me feedback on this map
Web Site                : not done yet, sorry

Description             : A great map, it is a Spanish looking town in the hills
			  on the coast with a port. In the highest hills along
			  the coast, there is a villa, follow the tunnel and then
                          the marketplace, then in the dark, a church, follow the 
                          road down the mountains to the waterfront, where you'll
			  see a pirate ship. Have fun, and don't fall into the water,
			  or get sucked out to sea.

Installation            : Unzip the Seavill.zip into C:Quake2\Action\maps
			  put the .tga and the .pcx files in C:Quake2\Action\env

Miscellaneous Info      : You should have 16-bit textures enabled instead of 8-bit
                          if possible. That'll make sky and certain textures look obviously
                          better.
 
Additional Credits to   : A-Team for making greatest Quake2 Multiplayer mod ever.
                          id software
                          Robert Duffy for QERadiant
                          All guys who sent me feedback and made reviews about previous versions.

=============================================================================
* Play Information *

Game                      : Action Quake (Quake2)
Single player             : no, won't work, no 1 player spawn point, sorry.
Cooperative 2-4 players   : No
Deathmatch 2-16 players   : Yes 

New Graphics              : No, the old graphics, just tinted different colors.
New Music                 : How can I, The music is on the CD YOU put in DOH
New Sounds                : A few, howling wind, and splashing water.
DLL                       : No

* Construction *

Base                      : New level from scratch
Build time                : Few weeks
Compile Machine           : P450 with 256M
    QBSP3 Time            : 7 min
    QVIS3 Time            : 2 and a half hours be happy it isn't you :)
    QRAD3 Time            : 5 hours, be happy with my map? :)

Editor(s) Used            : QERadiant build 147 
                          

Known Bugs                : None at all, but, the sky should have a setting sun, sorry.

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You may distribute this BSP, provided you include this file, with
no modifications, but please distribute original unmodified archive
which can be obtained from my Web site.  You may distribute this file
in any electronic format (BBS, Diskette, CD, etc) as long as you
include this file intact.

* Where to get this BSP *

WWW : http://www.mapdepot.net (Action Quake Map Depot)
