Description
~~~~~~~~~~~
This archive contains a set of programs to convert image files produced
by DKB-Trace or Persistence of Vision raytracer into a format suitable
for display on a VGA screen, or to GIF format. It includes programs to
generate a single stereoscopic 3D image from two views of a scene, as
well as programs to produce animation from multiple ray-traced images.

QUANT (HECKBERT & OCTREE):
  Colour quantisation program which post-processes raw image files
  produced by the Persistence of Vision Ray Tracer (PoV Ray). Two
  versions can be compiled: one uses Heckbert's median-splitting
  algorithm, whereas the other uses Octree quantisation.

DISPLAY:
  Displays either 320x400 or 320x200 images, either 2D, or stereo 3D. 3D
  images require Sega 3D-glasses to be connected to the serial port for
  viewing.

MAKEANIM:
  Reads an animation source file (*.ANM), and uses it to generate data
  files for the PoV ray tracer.

ANIMGIF:
  Produces a .GIF file containing a series of images to be displayed by
  ANIM.

ANIMFLI:
  Produces a .FLI file containing a series of images to be displayed by
  a .FLI player (e.g. Autodesk's AAPLAY).

ANIM:
   Produces animation on a 320*200 screen using page flipping, including
   sound.

Files contained in this archive:
-------------------------------
QUANT.ZIP     Quantiser source code
PAC_BASE.DAT  Sample PoVRay data file for generating animation
SHAPES.DAT    Required to produce sample animation image
MAZE.IFF      Required to produce sample animation image
INCLUDE.ZIP   To be unzipped to C include directory
VGA.ZIP       VGA 320x200x256x4 & 320x400x256x2 driver source code
GIFLIB.ZIP    GIF encoding/decoding
ANIM.SH       Unix shell script for generating animation
TRACE.SH      Unix shell script to run ANIM.SH as background task
PACMAN.ANM    Sample animation script
ANIM.ZIP      Animation source code
QUANT.DOC     Documentation
README        This file
FLILIB.ZIP    FLI creation routines
