# auto-generated text file
# filename: thesiege7.bsp
# date: Sun Aug 10 00:39:25 CEST 2014
# modification: arena/deathmatch

# required wav files:
sound/doors/meduse.wav (quake)
sound/misc/chink.wav (custom)
sound/weapons/pkup.wav (quake)

# required mdl files:
progs/backpack.mdl (quake)
progs/detpack.mdl (custom)
progs/m_g_key.mdl (quake)
progs/m_s_key.mdl (quake)

# textures used:
#lava1
#teleport
+0basebtn
+0shoot
+1basebtn
+1shoot
+2shoot
+3shoot
+abasebtn
+ashoot
afloor1_3
altar1_1
ceiling5
city2_2
city2_5
city3_2
city5_3
column01_4
cop1_6
ecop1_8
emetal1_3
grave03_2
ground1_1
light3_7
metal1_3
metal1_6
metal4_6
metalt2_1
mmetal1_2
rock4_2
rock5_2
sfloor4_1
sky4
wall9_8
wbrick1_5
wizmet1_6
wizwood1_4
wizwood1_5
wizwood1_6
wmet4_6
wood1_1
woodflr1_5
wswamp2_1
wswamp2_2
wwall1_1
