June 11, 1997

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Title                   : The Warehouse

Filename                : warehaus.bsp

Author                  : Taskmaster (Warren Marshall)

Email Address           : tmaster@accessone.com

Other Levels by Author  : "Retinal Tear" - Quake

                          "Eye Socket" - Quake

                          "99 Ways to Die" - Doom2

                          "Death by Cyberdemon" - Doom2

Description             : Military warehouse.  Lots of crates, and attention

                          to detail.



						  This was originally supposed to be part of a level

						  pack I was doing with Matthew Sefton, but real life

						  got the better of the both of us, so I am releasing

						  it separately.



Additional Credits to   : id for the game, me for the editor!



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* Play Information *



Single Player           : Yes

Cooperative             : No

Deathmatch              : No

Difficulty Settings     : Yes (seriously!)

New Sounds              : No

New Graphics            : No

New Music               : No

Demos Replaced          : None



* Construction *



Base                    : New level from scratch

Editor(s) used          : ToeTag (www.quakemania.com/toetag)

Known Bugs              : None.

Build Time              : Just kill me now...



Texture Wad used        : QUAKE101



Compile machine         : P200 with 64 Meg

QBSP Time               : What time is it?

Light Time              : Is it locked up?

VIS (-level 4) Time     : Damn, gotta get some sleep...



* Copyright / Permissions *



Authors MAY use this level as a base to build additional

levels.



Do whatever you want with this level, just give me credit for the base ...

that's all I ask - and send me a copy of what you do!



You CAN distribute this on a CD if you want, but not for profit (unless you

ask me and give me a cut! Hehe...).

