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Title                   : (Dont Bite) The Hand That Feeds You
                          
Release Date            : This version released 16-12-2007



PLEASE NOTE: - Uses coloured lighting, use a coloured lighting engine - I recommend FitzQuake

             - Joequake users type 'loadsky tramonto' on the console to view the Skybox!!


Filename                : thehand.zip
Author                  : RickyT23
Misc. Author Info       : 23, office orchin (ex factory urchin), hard rocker! 
                          Really hard, come n ave a go!              

Email Address           : trowbridge.richard@googlemail.com

Description             : I made this map in the wake of "The Sickbase", the idea was to make
                          a map which was

                          A - Not too hard
                          2 - Properly playtested
                          D - Fun!

                          Well, I have tried folks - This map took about seven times as long
                          to finish than The Sickbase (excluding compile times).  Here we have
                          a fairly large primarily idbase map, with some twists on the theme,
                          the token 'Fury' area (deep underground - uses Kell's fantastic
                          texture set), an area with Ogres (! - W0W, my first Ogre - !), a
                          spot of 'arena' style 'lets pit big scary monsters against eachother
                          and watch them kill one-another' action, and a hopefully climatic
                          end sequence!

                          The map has got some more advanced entity work, for which I used a
                          lot of tutorials, and read some of the threads from Func_MsgBoard!

Plot                    : Youre mission (should you choose to accept it):
                          
                          You have been briefed that humans have been fucking around with
                          their slipgate in a base up in some hills somewhere, and bringing
                          lots of horrible demons across from other dimensions!  This being
                          an obvious matter of national security, you are to be deployed
                          to investigate and eradicate any threat...
                                                  
Additional Credits to   : Kell and Necros for Quoth
                          ID Software for quake
                          Kell for Fury.wad (and quoth textures)(and skyboxes, thankyou!)
                          Worldcraft 3.3 (like it)
                          Bengt "AguirRe" Yardrup - Technincal assistance, help, advice
                                                    playtesting, bug fixing, thanks man!
                                                    Really dont think I could have done
                                                    it without you!
                          Daniel "Sielwolf" Wegert - Playtesting, belidgering me to think
                                                     about 'aesthetics', gameplay and stuff!
                          Trinca - Playtesting, encouragement
                          Spirit - Playtesting, tips
                          Madfox - Playtesting, opinions

                          Also Metlslime for Fitzquake and www.celephais.net/board

                          Thankyou all!

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* Play Information *

Single Player           : Yes
Cooperative             : No
Deathmatch              : No
Difficulty Settings     : Easy, Normal, Ard and Nightmare selectable by typing skill (0 ,1 ,
                          2 or 3) on console 
New Sounds              : No
New Graphics            : Base.wad, original quake tex, fury.wad, one from xatrix.wad and
                          also some that came with Quadapter for worldcraft 3.3
                          Skybox from Kell
Demos Replaced          : No
Recommended Port        : This level has COLOURED LIGHTING !!!!!!
                          Please use FitzQuake, JoeQuake or Darkplaces, or some other engine
                          that supports litfiles!


* Construction *

Base                    : From scratch
Editor used             : Worldcraft 3.3
                          
Known Bugs/Problems     : Apparently players using external textures may experience some
                          missaligned textures - however they are fine when used normally
                          Too many edicts on skills 1, 2 and 3 for original Quake engine!

Construction Time       : Roughly 8 weeks

Compile Times           : TxQbsp (AguirRe's) - about 3 minutes
                          Vis (AguirRe's)- 'bout 4 hours and 10 minutes
                          Tyrlite - 10 mins 20 seconds

How to Install          : Unzip to your Quoth directory run selected engine (pref FitzQuake)
                          with: -heapsize 48000 -hipnotic -game quoth +map thehand

                          Note: uses 'tramonto' (thankyou Kell) skybox - included!

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