# auto-generated text file
# filename: sm149_drew.bsp
# date: Mon Aug 11 00:14:49 CEST 2014
# type: singleplayer

# required mdl files:
progs/tree1.mdl (custom)
progs/glass.mdl (custom)

# textures used:
#mud1_1
#slimeik2
#teleport
+0butn
+0light01
+0shoot
+1butn
+1light01
+1shoot
+2butn
+2light01
+2shoot
+3butn
+3shoot
+abutn
+ashoot
adoor01_2
adoor03_2
adoor03_5
adoor09_2
altar1_6
azfloor1_1
black
ceiling1_3
chain1
city1_7
city3_2
city3_4
city4_3
city5_4
city5_6
city5_7
citya1_1
cliff1
clip
cop1_1
cop1_2
cop1_4
cop1_6
cop1_7
cop2_3
cop2_5
cop3_4
ctf01
ctf05
ctf07
dem4_4
door03_3
dopefish
dung01_3
dung02_1
ecop1_2
ecop1_4
ecop1_6
exit01
exit02_3
grave01_1
grave02_1
grave02_2
grave02_5
grave02_6
ground1_5
key02_1
key03_1
light1_3
light1_5
light1_6
light1_7
light3_7
light3_8
maya1_2
met5_1
metal2_2
metal2_6
metal4_3
metal4_4
metal4_5
metal4_7
metal4_8
metal5_1
metal5_2
metal6_1
metal6_2
metal6_3
metal6_4
metal7_3
metal8_1
metalt2_5
mmetal1_2
mmetal1_2b
mmetal1_3
muh_bad
plat_stem3
rock1_2
sky1
summon
tele_top
trigger
wall9_8
wgrnd1_5
window01_1
window01_4
window2_1
window2_2
window2_3
window2_4
wiz1_1
wiz1_4
wizmet1_2
wizwood1_3
wizwood1_5
wmet2_1
wmet2_3
wmet4_4
wmet4_5
wmet4_7
wmet4_8
wood3_5
