10/6/98

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Title                   : Resident Evil part 2.

Filename                : R-Evil2.bsp

Author                  : Myk(Mike Denby)

Email Address           : Equim@aol.com(Mates address)

Description             : The sequel to my DoomII level (Resident Evil).  

                          Sort of based on the game.  My best level yet!

Additional Credits to   : ID Software-the kings, 

                          My playtesters-Equim, DJ Sparkee, Ant and Dan,

                          Ben Morris-World Craft. 

                                                  

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* Play Information *



Single Player           : Yes.

Cooperative             : No.

Deathmatch              : No

Difficulty Settings     : Normal and Hard. (type skill 1 or 2 on console.)

New Sounds              : No

New Graphics            : No

New Music               : No

Demos Replaced          : None



* Construction *



Base                    : New level from scratch 

Editor(s) used          : WorldCraft.

Known Bugs              : You can't actualy kill Shubb Nagrath because it's 

                          a kill target entity so there will always be one

                          more enemy on your kill list.

Build Time              : Approx. 35 hours Design & 30 mins to Compile. 

                         

* Other Info *



I am probably going to make Resident Evil 3 for Quake soon.

If I ever get QuakeII with an editor, then I'll do Resident 4!

Look out for REX - DM level.



* Licensing and Copyright *



This level is the sole property of Mike Denby.  The files

        R-Evil2.bsp

        R-Evil2.txt

are Copyright 1998 Mike Denby and may only be distributed freely when I am

asked nicly!  If distributed, they must be done so together. 

If you use Resident Evil 2 for inspiration, please give me credit. 



Now, once again enter, the world of survival horror.

