# auto-generated text file
# filename: middle_____.bsp
# date: Mon Aug 11 00:11:23 CEST 2014
# type: singleplayer

# required wav files:
sound/equake/rumble.wav (quake)
sound/equake/wallbrk.wav (custom)
sound/player/inlava.wav (quake)
sound/music/garlic/gl_ambient.wav (custom)
sound/music/garlic/ge_ambient.wav (custom)
sound/music/garlic/gl_lavaman.wav (custom)
sound/music/garlic/ge_lavaman.wav (custom)

# required mdl files:
progs/imp.mdl (custom)
progs/sword.mdl (quake)

# textures used:
#lava3
#starfluid
+0bullface
+0divider1_128
+0kmetr_cr
+0lavapour
+0nharre
+1kmetr_cr
+1lavapour
+2kmetr_cr
+2lavapour
+3kmetr_cr
+3lavapour
+4lavapour
+5lavapour
+abullface
+adivider1_128
+akmetr_cr
+anharre
adoor10_3
arch2win
archy
axedskull
axedskullglow
black
border3
brick1
brick2
brick6
brick7
brickground
brickknot02
brickl_0
bricklava2
brickskull05
brickskulla02
brickskullb02
bronze1
carapace
carch
carch1
castle10b
castrock6b
cearth2
ceil_wh
clip
combo2
combo5
crate01
crate_01
dark
demonwood
demonwood_fb
door1a
door1w
door1wb
door2
dragon1
dragon2
dragonwood
dungwood1
e3m2arch
eviltrim
floor
floor1
fstna_0
fstnb_0
fstnb_2
fuckingevil
gbrk4_4
gl_red2
granite2
groove
ground1
ground42
hstn0
hstnstep
irnwall3
ironbar
kbrick_dae
kbrick_face
kbrickl2
kceil0
kceil1
key03_1
key03_2
kgr0_r
kgr1_g
kgr2_0
kgr2_p
kgr2_r
kgr3_0
kgr3_r
kmetr_0
kmetr_16
kmetr_32
kmetr_32h
kmetr_64
kmetr_64h
kmetr_cg
kmetr_co
kmetr_kg
knottrim03
kstn_y1
met5_1
metal02
metal1
metal1_2
metal6w
metal9_3
metaldk
metallight
metaltrim1
metaltrim2
metrim1
music64_l
nharre
panel05
pvsep
pvsepred
r3_0
r3_128srqb
r3_128srqw
r3_3232r
redbrownstone1
rfslte2
rock18
rockbrown
rrckcracked
rtex066
rtex081
rtex251
rustroof
scale_iron
shelf_beams
shelf_beams_sho
sk3_0
sk3_step
skip
skulls2_mw
spook1
tmp_scale
trigger
type1
type3
type5
type6
uflr2_1
wdawstep
wdcor2
wdcord2
wdcort
wiz02
wiz03
