# auto-generated text file
# filename: jam2_fifth.bsp
# date: Mon Aug 11 00:10:31 CEST 2014
# type: singleplayer

# required wav files:
sound/boss1/pain.wav (quake)

# textures used:
#rteleport15
+0shoot6
+1shoot6
+2shoot6
+3shoot6
+ashoot6
bbrik32a
bflr02
bord05
brick3_1
bwall02
bwall04
doortop1
fstnw_1
fstnw_2
fstnw_6
fullgold
gold
ik_goldkey
ik_silverkey
ikbbrik16b
ikbbrik32a
ikbbrik8a
ikbflr01
ikbflr02
ikblarch02
ikblarch05
ikbord01
ikbord04
ikbwall02
ikbwall04
ikdoortop1
ikgrlit2
ikpillar1
ikrunes_b
ikrunes_g
iksans01
iksans03
iksans04
iktrim2
kjlight1
kjlight4
kjlight5
kjstatue1
kjstatue1bg
kjstatue3
kjtrim2
kjwin3d
kjwin3e
kjwin3f
kwscrn2
kwscrn5
lattice1
pillar1a
pilrtop1
riser1b
riser1c
sans03
sans04
skip
skulls2_mw
sky02jf2
sqr01b
sqr_runes
trigger
unknown
wall_xbar1
wall_xbar1b
wall_xbar2
wall_xbar3
wbord05
wbord07
wbrik32a
wbriksans01_1
wbriksans05
wbriksans06
wbwall04
wbwalls1
wbwalls4
wbwalls5
wdoor_6
wdoortop2
wflr02
wizm3_2
wlarch05
wpillar1
wsank_1
wsans01_1
wsans01_2
wsans01_3
wsans01_4
wsans03
wsans03a
wsans05
wsans08
wsans09
wsansk
wsansk_1
wsansk_2
wstair3
wstair7
wstair8
wtrims2
wtrims3
wtrims4
xflrws
xflrws1
