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Title                   : Valley of Kings
                          100 brush Q1 SP level
Date                    : 11/28/2000
Filename                : ik100b.txt
Author                  : Iikka "Fingers" Keranen
Email Address           : fingers@mail.planetquake.com
Home Page               : http://www.planetquake.com/ikq/
Description             : A small single player level for Quake.
                          The gimmick: only 100 brushes in the entire map!

                          Your mission is to seek the Golden Key of Amon-Ra
                          hidden in an ancient temple complex in the Valley 
                          of Kings, the legendary resting place of Pharaohs,
                          and then return with the relic.
                          
                          They say there is a curse upon the Temple of the
                          Key, that will release the age-old demonic forces
                          of the underworld should anybody try to steal the
                          sacred artifact. But that stuff comes with the 
                          job, doesn't it?

Additional Credits to   : ID for that Quake thang..
                          Aard for the contest/inspiration

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* Play Information *

Single Player           : Yes, this is why this level exists. 
Cooperative             : Yes, 4 starts. Good for guided tours...
Deathmatch              : Nope.
Difficulty Settings     : Yes, all of them. Tons of ammo on easy...
New Sounds              : No
New Graphics            : All new textures.
New Music               : No
Demos Replaced          : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : Q3Radiant, Programmer's File Editor
                          QBSP and VIS from Alexander Malmberg (Quest), IKLITE for light.
                          Photoshop, Gfx2, Newwad, Image Alchemy for textures.
Known Bugs              : Some small texture alignment and light bugs I couldn't fix 
                          without adding brushes...
Build Time              : Maybe 10 hours total including textures.
Texture Wad used        : a custom "100b.wad" with only the textures used in this map..

Compile machine         : P2/350 with 128M
QBSP Time               : 5 sec
Light Time (extra)      : 1 min
VIS Time (level 4)      : 16 sec
Brushes                 : 100
Entities                : 195
Monsters (e/n/h)        : 28/47/61
Models                  : About 12

* Other Info *

Play this level on the highest resolution you can... It looks way better
in 640*480 than 320*200.

* Copyright / Permissions *

This level, both .map and .bsp files, is freeware. You can do whatever you
want with it, given that nobody profits from it directly or indirectly.

* End of File *
