		Halo of Fire (Leap of Faith)    



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Title			: Halo of Fire (Leap of Faith)

Filename                : halo.bsp

Author                  : Brian Ball 

Email Address           : haremking@hotmail.com, bball@cavedog.com

Photo + Bio		: http://www.planetquake.com/swat/harembio.htm

Description             : You fall through a hole into an underground

			world protecting the gates to heaven and hell.

			You travel through ancient ruins, caves,

			waterfalls,the depths of hell, and to the

			pearly gates of God.

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| Play Information |



Single Player           : yes

Cooperative             : nope, this is a single player map 

Deathmatch              : nope, see above

Difficulty Settings     : no (normal for most... hard for a few)

New Sounds              : naw

New Graphics            : yes

New Music               : no

Strategy		: Kill everything, stay alive, have fun





| Construction |



Base			: Level from scratch by yours truly

Program(s)		: Quake, Worldcraft, Adquedit, Photoshop

Bugs			: None I know of, let me know if ya find some

Build Time              : Less than it needs, more than I know.

Texture Wads		: My custom tex, Rogue, Hipnotic, id tex's





| Comments |		: This map was created as an 'audition' for

			Cavedog Entertainment and along with other

			projects I've been involved with (most notably

			X-Men TC and SWAT) it secured me a position 

			with Cavedog as a 3d game level designer :)

			

			I've made use of ogres almost exclusively

			throughout the first half of the map...

			normally I would like to see a greater

			variety of monsters but felt these were the

			best choice given the 'theme' of the level.

			I may reskin grunts/enforcers and include

			a pak file with some custom sounds at a later

			date to solve this issue.

				

			The water trap/puzzle in the start of the map

			may get a little frustrating to some, so 

			without	giving too much away, I suggest the

			player slow down a moment and search for a 

			single visual clue.





| Other Projects  |



X-Men - Ravages of Apocalypse, commercially licensed total conversion

texture art + deathmatch level 'xdm4.bsp - Pyramid of Destruction'

http://www.planetquake.com/x-men

http://www.x-men.com



S.W.A.T - multiplayer partial conversion

texture art + map 'swate1m4.bsp - Rooftop'

http://www.planetquake.com/swat





| Copyright / legal stuff  |



Authors may use this level as a base to build additional

levels - just give credit where credit is due.  Hey, if id let's us use

their stuff, why shouldn't I?



This BSP may be distributed freely over the Internet and/or BBS systems

as long as this text file is included with the halo.bsp file. No one is

authorized to put this BSP on any CD or distribute it in any way

without my written permission.



Email me with comments, questions, criticism, or suggestions.

haremking@hotmail.com



This level is Copyright  Brian Ball (aka Haremking), 1997.

Quake is Copyright  id software

Textures Copyright  Rogue, Hipnotic, id software

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