Date:                     12-31-1997

================================================================

Title                   : Genetix Facility

Filename                : Genetix.zip

Author                  : Astaroth (Rob Ellis II)

Email Address           : Astaroth@Athenet.net

Misc. Author Info       : Author of Cyber.zip for Quake. Author of many

                          levels for Duke 3d, Bad!Temp,Nthrvoid. Alien Area

                          and Destroyer Ship for the "Unleashed" tc.

                          Practicing pc graphics artist and animator.



Description             : Present day Genetix Facility used for splicing

                          genes, originally designed to be part of a mini-

                          episode but I may not continue with the idea

                          since Quake 2 was released and is more geared to

                          such endeavours. I always feel that my levels are

                          for practice, and this one is no exception.

                          

                         --------------------------------------

    

Additional Credits to   : EVERYONE on the DMM mailing list, in particular;

                          Rick Neff and Vernon T.Mason for graciously

                          giving some of their time to play-test this

                          level and for just being a net friend =).                          giving some time to play-test this level and for just. All

                          The Tech Support people and Engineers at Virtus

                          Corporation. My wife Jennifer, daughter Shandi,

                          and son Robby.

        ================================================================



* Play Information *

Game version            : N/A

Single Player           : Yes

Cooperative 2-16 Player : Yes, 2 player with limited support. Why? Because

                          thats as far as I wanted to go with it.=)

Deathmatch 2-16 Player  : No. Why? Because it was designed as Single player

                          only and because I have other maps designed for

                          Death Match play.

New Textures            : No

Difficulty Settings     : Yes

New Graphics (LMP'S)    : No

New Sounds              : No

New Models              : No

Quake-C Modifications   : No

Demo's Replaced         : None



* Construction *



Base                    : From scratch. Original idea. 

Editor(s) used          : Virtus Death Match Maker. Why? Was there some

                          other? =) http://www.Deathmatchmaker.com

Known Bugs/Leaks        : some of the secret doors don't act right.

Build Time              : who knows, who cares, all that matters is the end

                          product. But I would have to say 2 months on and

                          off between tons of other projects. Hey I'm busy,

                          ok?

PC Used for construction: Custom Game machine:P120 32mb EDO, blah,blah,etc

BSP Time                : Qbsp256b @ 01:48:12 on a fresh boot

Light Time              : Light -extra @ 00:16:00 

VIS Time and Level      : Rvis -level 4 @ 02:37:00 on a fresh boot  

*Installing the Level   : Just the normal stuff: Place in your C:\Quake\ID1\

                          Maps directory

*Comments               : None



* Copyright / Permissions *



                        Authors  May use  this level as a base to build

                        additional levels as long as I am mentioned.But why?

                        This level may be distributed over the internet

                        and /or BBS systems. You MAY NOT put this level

                        on any Compact Disk or diskette for distribution

                        in any way without permission from the author of

                        the present work or works. Permission may be 

                        granted if asked first.

