# auto-generated text file
# filename: gatetohell.bsp
# date: Mon Aug 11 00:09:46 CEST 2014
# type: singleplayer

# required wav files:
sound/ambience/jpl/darkdropplet.wav (custom)
sound/ambience/jpl/evil_breath_loop1.wav (custom)
sound/ambience/jpl/lava_rubble_loop.wav (custom)
sound/ambience/jpl/monster_sound.wav (custom)
sound/ambience/jpl/satanic2_loop.wav (custom)
sound/ambience/jpl/satanic5_loop.wav (custom)
sound/ambience/jpl/satanic7_loop.wav (custom)
sound/ambience/jpl/stone_fall3.wav (custom)
sound/ambience/jpl/telesound_loop.wav (custom)
sound/ambience/jpl/waste.wav (custom)

# required mdl files:
progs/player.mdl (quake)

# textures used:
#bloodhell
#water2a
+0_rfall
+0kmetr_co
+0mtlsw
+1_rfall
+1mtlsw
+2_rfall
+2mtlsw
+3_rfall
+3mtlsw
+4_rfall
+5_rfall
+6_rfall
+7_rfall
+akmetr_co
+amtlsw
a_helldoor2
arch04
arch2
axedskullglow
big_goldkey
big_silverkey
bigasswindow
black
boards1
border2
brick04
brick1
brick1_2
brick2
brick7
bricka2_2
brickflat02
brickground
bricks1
bricks5
brickskull05
brickskulla02
cbrick3b
ceiling1
chicklet05
clip
dark
dem2_r
demhead2
demon2_b
demon_b
demon_r
divider
divider1a
divider1b
divider2
dr_sq5
dragonwindow1
dragonwindow2
dungbrick1
dungfloor
dungwall7
dungwood1
eviltrim
faceoff
faceon
floor1
granite2
hellanustube
hhconcrete
hhstairs1
hhstairs2
m5_8
marble18
metal03
metal1
metal1b
metal2_5
metal4
metal5
metal6
metal9
metaldk
metallight
metalt1_7
metalt2_1
metalt2_2
metalt2_5
metalt2_6
metalt2_7
metdec1
metdec4
metrim1
newceil
nharre
nuckletrim1
nuckletrim2
pentagram2
pentastic1
pentastic3
plainbrownstn
plat_top2
rock69_128
rustyassmetal1
sbricks2b
sky_iknight
stnfloor1
stone02
stone03
stone06
switch1a
symb_spawn3
treeroots1a
treeroots1b
trigger
waterarch
window4
wiz02
wiz03
wiz2
