New level for Single Player Quake 1  
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Title                  : For My Babies 8
Filename               : fmb8.map
Author                 : Mike Woodham and Tronyn
E-mail Address         : MikeWoodham@msn.com AND/OR netgames@netdp.com (for Tronyn)

 
Description            : Based on Tronyn's Runezig map, this level represent a sort of 				 Metagyptian environment. It abounds with typical Quake monster 			 fights and on 'normal/hard' should give an experienced Quaker about 
			 25 minutes of good quality fraggin'. Less experienced players may 			 wish to start on Easy.
			
			 Ammunition must be used wisely in Normal (actualy Hard) or else
			 the player will certainly die many horrible deaths! But persevere,				 game play is tough but fair: there IS enough ammo.

			 Although not designed for Speed Running, I have added a few
			 possibilities for short cuts and trick jumps etc. Let me know 
			 if they were worthwhile?

			 Tested in GLQuake with no problems, however, the map is designed
			 specifically for standard Quake at 640 x 400 i.e. chunky graphics.

Main Credit to         : Tronyn for allowing me to play with his excellent maps
			 without question or interferance

			 Yahn Bernier for BSP, without a doubt the best
			 Q1 editor around.

			 Deadmeat for BSP Headquarters and the tutorials

			 ID Software for Quake.  
	
                                       


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* Level Information *  
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Single Player           : yes

Cooperative 2-4 Player  : no

Deathmatch 2-16 Player  : no

Difficulty Settings     : easy - less, and easier monsters
			  hard - more, and more difficult monsters
			  	 plus more ammo
 
New Sounds              : no
New Graphics            : no
New Music               : no
Demos Replaced          : no

****************
* Construction *         
****************

Base                    : Runezig, Blue Tomb, Daylight and Canyon by Tronyn
			  Other areas by Mike Woodham

Editor(s) used          : The one - BSP.  www.bsphq.com : try it, you'll like it

Compile Machine         : P400 384MB (MW)

Build time              : Ages

Brushes                 : 3028

Monsters on Easy        :  72
Monsters on Hard        : 130
Secrets			:   7


Winmem requirement	: 12M
Recommended resolution	: 640 x 400

qbsp                    : 90secs

Light-extra             : 3mins

vis-level 4             : 45mins

Known Bugs              : It is possible to get stuck in wind tunnels. This will only 
			  happen if you are carrying too many weapons, as they catch
			  on the rough sides of the tunnel. Either remove the weapons
			  before entering the tunnel or simply turn sideways:-)

Installation & play     : Standard methods


	
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* Copyright / Permissions *
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(MW) This level is copyright Tronyn as far as I'm concerned. Ask him first.

