27.02.2014

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Title                   : RJ zone
Filename                : digs07.bsp, digs07.lit
Author(s)               : Artyom "Digs" Glazkov
Site                    : http://digspt.ru/quake
Email Address           : digs@mail.ru

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* Play Information *

Game                    : Quake      
Level Name              : RJ zone

Single Player           : Yes
Cooperative 1-5  Player : Yes
Deathmatch 2-32 Player  : No
Difficulty Settings     : Yes
Monster Count           : 167/204/238

New Textures            : Yes   
New Models              : No
New Sounds              : No
New Music               : No


* Construction *

Base            : From scracth 
Texture WAD used: Id, jf2 and some other
Editors used    : NetRadiant 1.5.0, Wally, Paint.NET
Utils           : mapspl    http://digspt.ru/works/mapspl/doc


* Require *
  Engine with extended limits

* Recommends *
  Use engine with transparent slime.
  Final boss is very hard. Save game before him.


* Running digs07.bsp *

Place digs07.bsp and digs07.lit in quake\id1\maps\
From your quake directory type: winquake +map digs07
or from console type: map digs07

* Other maps by author *

http://digspt.ru/quake/mm


* Credits *

Thanks to:
  DOOMer (http://quakegate.ru, http://doomer.org) for testing
  Guys from Func_MSGBoarnd for testing prerelease version
  id Software (http://idsoftware.com)
  Bengt Jardrup for his compile utils and engine (http://user.tninet.se/~xir870k)
  GtkRadiant & NetRadiant crews 


* Copyright / Permissions *

Commercial distribution of this material, in whole or in part, requires
prior agreement with the author.  Commercial distribution includes any
means by which the user has to pay either for the support (e.g. CD-ROM,
or magazine CD-ROM) or for the material itself. Unauthorized commercial
distribution is prohibited.
