# auto-generated text file
# filename: digs06.bsp
# date: Mon Aug 11 00:08:21 CEST 2014
# type: singleplayer

# required wav files:
sound/buttons/switch21.wav (quake)

# required mdl files:
progs/player.mdl (quake)

# textures used:
#04awater1
#04mwat1
#di_04awater1
#di_black
#di_cross
#di_glass
#di_lines
#di_redlines
#di_sky1
#di_sky2
#di_strips
#di_wall
#di_ylines
#lava1
#teleport
+0button
+0light01
+0mtlsw
+0slip
+1button
+1light01
+1mtlsw
+1slip
+2button
+2light01
+2mtlsw
+2slip
+3button
+3mtlsw
+3slip
+4slip
+5slip
+6slip
+abutton
+amtlsw
black
city2_2
city2_3
city2_5
city2_8
city4_1
city4_2
city4_5
city4_6
city4_7
citya1_1
clip
cop1_1
cop1_3
cop1_6
cop1_7
crate0_side
crate0_top
crate1_side
crate1_top
dem4_4
dem5_3
demc4_4
di_noclip
di_p_sham
di_p_sham_dead
di_p_sham_small
di_p_wizard
di_p_z1
di_p_z2
di_p_z3
di_p_z4
di_ph_demon
di_ph_hellk
di_ph_kn
di_ph_ogre
di_ph_sham
di_ph_shar
di_ph_wizard
di_ph_zombie
di_w_grenade
di_w_lighting
di_w_nailgun
di_w_rocket
di_w_supernail
di_white
di_wire
di_wire2
dr02_1
ground1_2
ground1_5
key03_1
key03_2
key03_3
light1_5
light1_7
light3_3
light3_8
met5_1
metal1_3
metal1_4
metal1_6
metal2_1
metal2_6
metal2_8
metal5_3
metal5_4
metflor2_1
mmetal1_2
mmetal1_7
rune1_6
rune1_7
rune2_4
skydark
trigger
wbrick1_5
window01_1
window01_2
window02_1
wiz1_1
wiz1_4
wizmet1_4
wmet4_7
wswamp2_1
